In the world of Detroit: Become Human, the player's choices have very real consequences. As fans play through the lives of Connor, Kara, and Marcus, they'll come to notice how their stories intertwine and overlap, and how their decisions affect multiple characters at a time.

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With every step fans take their ending becomes more and more defined, and how each main character ends up will affect the way they finish the story. However, some choices will be absolutely vital over others that may not influence a run at all. We're here to let players know the most important decisions they'll need to take, but tread carefully, because there will be spoilers ahead.

Updated August 12, 2022 by Ritwik Mitra: Detroit: Become Human is a game where players need to be pretty wary about the choices they make. The entire story itself, along with the fate of the three protagonists, can change drastically based on the events that occur, especially when it comes to the following decisions in the game. Each of these choices is pretty important in shaping how the game's complex and thought-provoking narrative unfolds.

15 Let Connor Become A Deviant Or Remain A Machine

Markus and Connor in Detroit Become Human

Conner is one of the most important characters in the game, with his choices being the highlights of Detroit: Become Human time and time again. One such pivotal moment in the series comes when Connor gets the chance to either turn into a deviant or remain as a simple machine.

Players need a certain level of software instability to unlock the deviant path. It's the route that leads to the best ending for all three parties, although players can choose to keep Connor as a machine if they want that instead.

14 How To Deal With Leo

Make Leo Leave in Detroit Become Human

One of the first important decisions that Markus needs to make comes when Leo, the son of the man he's taking care of, barges into their home. He asks his father Carl for money, only for the request to be denied.

This causes Leo to fly into a rage and start beating Markus. Players can either retaliate or silently suffer, with the latter leading to Carl's death. Meanwhile, fighting back leads to Leo suffering a serious injury.

13 The Speech In Stratford Tower

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The entire section in Stratford Tower is pretty engaging, with Jericho breaking in to deliver a powerful speech on the airwaves. The content of this speech is decided by the player alone.

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They can either choose to wish for peace or promote violence, both of which will have an impact on public opinion and the relationships Markus shares with his friends. Players need to choose the best combination of answers that suit their playthrough.

12 The Riot In Capitol Park

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The riots in Capitol Park mark a turning point for the android revolution, with Markus and the rest of Jericho helping the rest of the androids rise up against their human oppressors. This protest can either be peaceful or violent, based on the player's actions.

At the end of this segment, the rioters will start accosting two police officers who were trying to stop them. Markus can either spare them, shoot them, or let the androids decide.

11 Prioritize The Mission Or Save Hank

Hank in Detroit Become Human

There are multiple times in the story when Connor will be forced into action against numerous threats. However, Hank can be a bit of a liability at times, and players need to make choices that either adhere to Connor's objectives or help protect Hank.

Depending on the story that players want to pursue, appropriate decisions should be made for the same. Hank might be a human that needs protection...but he's also an aging detective who doesn't need babysitting either.

10 Kill Or Spare Todd

In Chapter 7 you play as Kara and Todd will finally lose his mind after taking substances. In his high, he becomes angry with Alice, who runs upstairs to hide from him. This reaches a point where Todd has had enough and decides to punish Alice, commanding Kara to wait downstairs. This is where you break through your programming and need to choose how to deal with Todd.

You may have a gun at your disposal from a previous scene, but whether or not you use it on Todd is an important choice. If he dies, he dies for good. If he survives, he might be able to help you much later down your journey when you're trying to cross the border to Canada.

9 Prevent Carlo's Android From Dying

In Chapter 9, Connor is tasked with interrogating the android that killed Carlos and who was hiding in his owner's attic. It's important to keep his stress level high enough to get a confession out of him. What's even more vital, however, is what happens after his interrogation.

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When the guard comes to take him out, the android will show signs of distress and risk self-destruction. If you don't intervene, he will die and you'll miss an important clue. If you intervene three times despite Gavin's warnings, the android will whisper an essential clue to you before walking away to his cell.

8 Look At The Photo Of Hank's Son

During the events of Chapter 18, Connor will arrive at Hank's house to see why he's not responding to calls or knocks on his door. He finds Hank passed out on the floor with a gun near him, which tells us that Hank is suicidal. After an interaction with him, we're given the opportunity to look around Hank's home to better get to know him.

You have a few options to choose from, but the best one is to reach for the photo of Hank's son. This will unlock an interaction later which will reveal his name, and knowing his name in the final chapter might save Connor's life.

7 Free Zlatko's Creatures

Kara will find herself in a huge predicament in Chapter 17 when a man named Zlatko attempts to wipe her memory. After getting out of the machine, you have the option to let out a group of monstrous-looking android creatures that Zlatko has toyed with.

While these beings might look scary, they will protect you from Zlatko in the final part of your escape, and if you end up at the Recall Center with Kara and Alice in the last chapter these creatures will also be there and can be used as a diversion to help you escape.

6 Take John With You

In Chapter 19, Marcus and his gang from Jericho will be hunting down some equipment for Jericho from a storage plant. You'll eventually meet John, a security guard android, and you have a few options on how to deal with him.

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You can have him join your cause or just leave him behind or kill him. If you let him join, he can save Marcus' life during the Freedom March by jumping in front of him in a police blockade. While he might seem insignificant, he'll play a greater part later on.

5 Take The Detonator From North

Chapter 30 is one where you'll play multiple different perspectives. When you control Marcus, North will offer you a detonator that can blow up a massive charge underneath the city and cause mass damage to its citizens.

Depending on which ending you're going for, this detonator is crucial. Refusing it will prevent you from using it in the last chapter when Marcus and his gang are cornered by the police forces. On the other hand, using it will kill all humans in Detroit and allow for androids to win the battle. Choose carefully!

4 Shoot Or Spare Chloe

In chapter 27 we finally get to meet Chloe, the android in the main menu of the game. Connor heads out to meet Kamski, the creator of the androids, in hopes to find answers. However, Kamski's less than cooperative and tells Connor he'll only talk if he shoots Chloe.

If you shoot her, Hank will despise you but you will get a hint concerning Jericho's whereabouts. If you don't shoot her, Hank will have a closer relationship with you, but you'll have to rely on the evidence you have to find Jericho.

3 Save Simon

Simon isn't a major character in the game, but what happens to him during chapter 23 and thereafter is pretty important. During the broadcast heist in chapter 23, it's important to either make sure that you manage to save Simon, or that you leave him behind.

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Later on, as Connor, you should not investigate the roof, since this will allow Simon to stay hidden and survive until his return to Jericho. Once back, he'll forgive Marcus, and most importantly, if John isn't part of your crew, he'll be the one to help you during Freedom March when you stand your ground against the police forces.

2 Play Dead, Run, Or Surrender

Kara's storyline in chapter 30 is essential, as it will determine her final ending. When she's running from Jericho that's under attack, if Connor has managed to find the location, she has the option to try and run from soldiers, play dead or surrender. If you surrender here, you will be taken to the Recall Center, from which you can only escape with Alice if you manage to create a sufficient distraction.

If you play dead, the soldiers will ignore you and you can eventually run away to reach one of the border-crossing endings for her. Running is the worst option here, and the most dangerous.

1 Peaceful Vs. Violent

Regardless of all other choices, the most important one you make will span across multiple chapters. Marcus, the leader of Jericho, will get to define the tone of the android movement. If you choose to lead a revolution, you will gain an edge in combat and can resolve everything with violence, but the public will despise you for it.

If you choose the pacifist path, humans will sympathize with you and the president will eventually call off the military forces. The pacifist one is the harder path to take, because it will put Marcus in danger during the Freedom March and it will be harder to keep your friends alive.

Detroit: Become Human is out now for PC, PS4, and PS5.

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