Destiny: Rise of Iron kicks off another new week of content for players with the weekly playlist reset and here is everything that you’ll need to know for Nov 22.
It’s been an interesting week for Bungie and the Destiny fanbase as discussions over Crucible matchmaking have again emerged. The discussion quickly caught fire online, escalating into complaints and again with players demanding Bungie remove the skill-based matchmaking for the PvP modes. The outcry got so loud that Bungie felt compelled to not only address it in the weekly newsletter but actually dissect how the process works. Ultimately, the developer confirmed that it’s a very technical process but connection is always the priority when matching players.
On the content side of things, Bungie continues to dance around the subject of upcoming content. Considering it’s a holiday week here in the United States, the studio was not shy in admitting that news will be light. Next week however, the team is visiting Anaheim, California for what is assumed to be the annual PlayStation Experience event. Considering the exclusivity deal between Sony and Activision, players should expect to hear something regarding the future of Destiny.
Fans are encouraged to continue playing the waiting game, with news regarding the upcoming Sparrow Racing League event expected soon. For now though, it is Tuesday and that signals a brand new week in the world of Destiny: Rise of Iron. As always, here is the complete list of all the new playlists, bounties, and everything else going on for the week of November 22, 2016.
First up this week is the Nightfall Strike. Players will be heading to Earth this week to help out the Warmind Rasputin in the Fallen S.A.B.E.R. strike. Originally introduced last year in The Taken King expansion pack, Fallen S.A.B.E.R. introduces a number of interesting gameplay mechanics to break up the first person shooter segments of most strikes.
In addition to taking up arms against the Fallen, players start off with defending a WARSAT on the Forgotten Shores of the Cosmodrome. Once the various waves have been defeated and the bunker doors have been breached, players need to work together to carry a relic from the back of an electricity filled hallway while the rest defend them from exploding shanks. Easier said than done.
From there, the strike culminates in a boss fight against S.A.B.E.R.-2, a giant shank packed with a decent amount of fire power and the ability to call in shank reinforcements while altering the room in various ways. Communication is key along with finding cover to protect against some of the high powered offense that S.A.B.E.R.-2 can unleash. Heavy weapons, grenades, and supers are the best bet here, so make sure to stock up on heavy telemetries, and gear up with items that help reduce ability cool downs.
Unfortunately, things don’t get an easier either as these modifiers are also in play this week: Epic, Fresh Troops, Match Game, Airborne, and Catapult.
- Epic adds heavily shielded enemies that are more aggressive and appear in greater numbers.
- Fresh Troops reinforces some enemy squads with added manpower.
- Match Game makes enemy shields completely immune to all unmatched elemental damage. Players should keep 1 weapon of each elemental type on hand ready to switch when necessary.
- Airborne grants bonus damage for players who are in the air.
- Finally, Catapult greatly increases the grenade recharge rate.
SIVA Crisis Heroic Strike Playlist
Unlike the Nightfall, the SIVA Crisis Heroic playlist features Solar Burn this week, so players are encouraged to not only use weapons that deal solar damage such as the Iron Gjallarhorn, but roll out subclasses such as the Sunsinger, Sunbreaker, or Gunslinger. In addition, the following modifiers are now active: Heroic, Specialist, Exposure, and Airborne.
- Like every week, Heroic buffs enemies, making them more aggressive and in greater numbers than normal.
- Solar Burn sees solar damage from any source greatly increased. Remember that this goes both ways and is not only for Guardians.
- Small Arms favors damage from primary weapons. A Tough draw considering primaries don’t carry elemental damage like they used to.
- Lastly, Ironclad gives enemies increased shields.
Like each and every week, the SIVA Crisis playlist is a great way to earn valuable high level light loot and score an easy 30 Legendary Marks. The new Radiant Treasure boxes are also a main draw and the easiest way to acquire Silver Dust and new weapon ornaments including the recently added ones for Bad JuJu. Though it is quite rare, this playlist also gives a solid chance to earn a Skeleton Key that players can use to unlock new strike specific loot.
This week in the Crucible, things are getting a little chaotic as Mayhem Clash makes its return.
Unlike the traditional 6v6 team deathmatch mode, the Mayhem variant reduces cool downs quite a bit, enabling players to unleash their grenades, melee strikes, and supers more often than in a normal match. Not only that, but weapon chest cool downs such as special and heavy arrive far more often than each normally would. Don’t forget that simply participating in this event awards ten Legendary Marks.
With the new week, Guardians are encouraged to visit Felwinter Peak along with the local Cryptarch named Tyra Karn. Not only does she provide decryption services, but she is the place to begin the weekly Artifacts of the Iron Lords quest. By now, players should be well aware that completing most actions such as public events or patrol missions in the Plaguelands goes towards finishing this simple quest in exchange for a token which can be be redeemed for one of three artifacts. For those still collecting these artifacts, Tyra has Memory of Silimar, Memory of Skorri, and Memory of Jolder available this week.
- Memory of Silimar reduces all damage-over-time effects when in the Crucible.
- Memory of Skorri greatly increases the super recharge for nearby allies when the players super meter is full.
- Memory of Jolder removes the sprint penalty completely.
Players should also make visiting the Vanguard scout Shiro-4 a priority as the exo has four new Iron Lord weekly bounties and his typical Plaguelander quest chain. Players can look forward to finishing Pull The Plug, Shock It To Me, Archon’s Forge: Servitors, and Archon’s Forge: Captains this week.
Players looking to finish off the four exotic quests in the Rise of Iron record book should keep in mind that these bounties also give a chance to start the Thorn exotic quest line.
- Pull The Plug requires players to kill Major or Ultra level Fallen. Any Fallen enemies in the Plaguelands with a yellow health bar will do the trick.
- Shock It To Me can be completed once players kill 75 Fallen with Arc based damage.
- Archon’s Forge: Servitors requires that players complete four total servitor encounters inside of Archon’s Forge.
- Archon’s Forge: Captains requires that players complete four captain encounters inside of Archon’s Forge.
Don’t forget to head to the Tower to speak to Lord Shaxx as well, as the Crucible handler has his weekly bounty as well. Back To Basics is up this week and focuses on the Clash playlist, which goes hand-in-hand with the weekly Crucible playlist. Players will need to first finish 7 Clash matches, get 50 primary kills, 25 assisted kills, and 25 ability kills before being able to turn this one in. Finishing the weekly Crucible bounty grants Nightfall tier rewards, helping players get closer to that maximum light level of 400.
Challenge of the Elders
Players still looking for Sterling Treasure should stop by the Reef to speak to Variks. Finishing off the level 41 Prison of Elders is all it takes to claim a weekly offering filled with either Spektar or Desolate gear, chroma, and reputation boosts.
For Guardians working on the Elder’s Sigil in the Challenge of the Elders, the modifiers for this week are: Airborne, Fresh Troops, and a bonus for melee kills.
- Airborne increases damage for players who are in the air.
- Fresh Troops adds more enemies to certain sqauds.
- Lastly, all Melee Kills award bonus points for killing enemies with hand to hand combat.
Similar to last week, there’s not much going on in Destiny – as there isn’t a special playlist or big event taking place.
Instead, players still have Trials of Osiris on the weekends, and the two raid challenges to occupy their time until something new comes along. With only two challenges to rotate each and every week, players are going up against the Aksis challenge this time around.
As always, good luck and stay safe out there, Guardians!
Destiny: Rise of Iron is available now for PlayStation 4 and Xbox One.