Destiny: The Taken King is a DLC primed to breathe new life into Bungie’s extremely successful action-RPG franchise. Recently, the studio announced two new multiplayer modes – called Rift and Mayhem, respectively – for the Crucible that will be included in the add-ons, and fans couldn’t be happier. Plus, with the forthcoming content promised to be double the size of The Dark Below, would-be Guardians ought to have plenty to be excited about.
Bungie’s Year 2 stream for The Taken King started today, and as previously reported, the broadcast was presented by the game’s developers (executive producer Mark Noseworthy, senior design lead Tyson Green, and community manager David “DeeJ” Dague) and they went over various improvements for the first-person shooter’s upcoming expansion. More specifically, the hosts went into detail about Destiny‘s forthcoming upgrades for old exotic weapons.
Discussing the game’s exotic weapon blueprints system, it’s been confirmed the firearms from Year One still exist, but Bungie has created updated versions of them with fresher designs. For instance, the Suros Regime Auto Rifle they showed off in the demonstration has a black and red coloring instead of its white paint job. Not to mention, some of the exotic guns will have new perks right from the start, in addition to several new talents available for select improved weapons. Players will spend legendary marks for them, but not all Year One exotics will have the option to upgrade.
Furthermore, exotic guns’ attack values have been altered. While their potency appears to be the same, the actual numbers have been shifted so as to make weapons’ and armor’s effectiveness more properly aligned with one another. Although this change might not be welcome to some, at least exotics aren’t getting the treatment of upgrades for old legendary gear. But should people still be somewhat put off by the modifications, such alterations should come as no surprise, for these refinements are commonplace for ever-evolving MMOs.
All in all, considering the brevity of Bungie’s first livestream, the webcast’s coverage for The Taken King seemed to be pretty successful. In addition to the explanation of the Destiny‘s exotics upgrades, the studio also revealed that players will be getting double the vault size for storage, much to the audience’s delight. Bearing that in mind, it seems as if the game developers have been paying attention to what’s on the fans’ wishlist for most wanted features. Hopefully, the team’s upcoming transmissions regarding the expansion will knock some more socks off.
What surprises do you think Bungie has in store for Destiny fans during their scheduled broadcast next Wednesday? Do you think the studio could shock everyone with a completely new weapon class?
Destiny: The Taken King is set to launch on September 15, 2015, for PlayStation 3, PlayStation 4, Xbox 360, and Xbox One.