Earlier this week it emerged that ex-Destiny composer Marty O’Donnell had won the “epic lawsuit” that he filed against his former employees, Bungie. O’Donnell lost his job in April, 2014, after being terminated, the composer said, “without cause.” Moreover, fans saw O’Donnell’s firing suspicious considering how integral the composer had been to the studio’s work, including his excellent Halo scores.
The lawsuit did provide some answers on that, however, as it revealed that there had been rifts between O’Donnell and (Destiny‘s publisher) Activision since E3 2013. O’Donnell had created Music of the Spheres, music that was meant to be used in Destiny for the next 10 years, and so the composer was angry when the publisher chose not to use his sounds in the game’s E3 trailer. Music of the Spheres also didn’t get a standalone release, as O’Donnell had hoped and from then on, his attitude towards his work soured, also upsetting those around him. He was fired as a result.
As important as this lawsuit is, having offered a rare insight into the development of one of gaming’s biggest titles, the details of the feud weren’t the only thing revealed in the lawsuit. The lawsuit also included information relating to a contract between Bungie and O’Donnell, dated December 31, 2010. This contracted stated that not only was Destiny (referred to in the lawsuit as Project Tiger) initially meant to be released in September, 2013 (the game was delayed due to a huge story rework) but that a sequel, Destiny 2, would be released two years later in September, 2015.
And that’s not all, either. In addition to a second game, initially due out this month, a third game would be scheduled for September, 2017, and a fourth game would be released on September, 2019. Finally, a huge expansion pack described as “the largest downloadable content product” for Destiny 4 would be released in September, 2020.
This timeline seems to be in line with previous statements and agreements laid out by Activision and Bungie. Back in 2010, Bungie signed a 10-year partnership deal with Activision, which would have seen the two companies work together through 2020 and both companies have been clear that Destiny is a 10-year project, even having confirmed that players’ Guardians would be carried over to any Destiny sequels. Not only that but just last year Activision also revealed that Destiny 2 is very much in the works, although the publisher didn’t disclose what sort of content the game would offer.
So it seems incredibly likely then that with the delay of the first game, the rest of the sequels will have been pushed back by a year too and that we can expect Destiny 2 this time next September. In the meantime though, players can spend their time playing through the Destiny update 2.0 which dropped today.
What would you like to see in the Destiny sequel? Do you think that Bungie should wait longer to release Destiny 2? Leave a comment and let us know.