With the release of Rise of Iron, Destiny weekly resets are providing more challenges than ever before, and here is everything you’ll need to know to survive this week, Guardians.
Before the release of Rise of Iron, weekly resets were pretty straightforward in terms of what was available to experience in Destiny: hop into the weekly Nightfall, Heroic story mission, or Crucible. Now that the Destiny expansion has released, there is a little bit more to invest in each week to test a Guardian’s mettle.
This week’s Nightfall is Sepiks Perfected, which will pit Guardians against the resurrected Sepiks with SIVA enhancements. Since this is one of the reworked strikes for Rise of Iron, many will already be familiar with it. This week’s modifiers are: Epic, Juggler, Grounded, Match Game, and Catapult.
Epic will produce heavily shielded enemies that are highly aggressive and will appear in greater numbers. Juggler will provide no ammo drops for your equipped weapon – meaning, Guardians will have to switch weapons regularly to keep ammo stocked. Grounded will dish out more damage to those in the air, so anyone on the ropes should stay, well, grounded. Match Game is the worst on the bunch by giving enemy shields complete resistance to unmatched elemental damage, so vary those weapons, Guardians, and bring a little bit of everything. Finally, Catapult greatly increases the recharge rate for grenades.
Weekly Heroic Strike Playlist
The modifiers this week include Heroic, Void Burn, Berserk, and Small Arms.
Heroic simply boosts the number of enemies and makes them much more aggressive, so keep on your toes. Void Burn increases the amount of void damage. Berserk will keep enemies from flinching, so don’t expect any moments of peace. Small Arms ramps up the primary weapon damage.
Remember: Weekly Heroic Strikes are the only source of a Guardian’s one weekly Radiant Treasure, so those who want ornaments should jump in and get theirs. Heroic Strikes are also the only confirmed source of Skeleton Keys — though many hope this will change.
Prison of Elders
For many, this is simply a source for the weekly Sterling Treasure, which contains Chroma and older gear. Anyone interested in picking up a few pieces should run it. Additionally, Prison of Elders provides Legendary Marks, which almost every Guardian still needs in order to purchase gear or upgrade what they have currently.
Challenge of Elders
Guardians looking to max out another of Variks’ scorecards in Challenge of Elders will be greeted with the weekly modifiers Exposure, Small Arms, and Melee Kill Bonus.
Exposure provide Guardians with extra shields, but those shields do not replenish. Small Arms gives a boost to primary weapon damage. With Melee Kill Bonus, those looking to get those bonus points should focus on melee kills this week.
The Challenge bosses this week are the Fallen’s Keksis the Betrayed in round 1, Cabal’s ValAru’un in round 2, and the Vex’s Seditious Mind for the third and final round.
This week’s Crucible playlists are Mayhem Rumble, which features the basic free-for-all gameplay of Rumble, but all Guardian abilities recharge faster, and Supremacy, which tasks Guardians with scoring points by picking up crests that fall from players when they are killed.
Heading on over (or up) to Felwinter Peak, Guardians can find two of the new weekly quests for Rise of Iron goodies.
Tyra Karn is handing out the quest called Artifacts of the Iron Lords, which, when completed, rewards Guardians with a token so they may claim one of three artifacts available this week; their choice. The artifacts up for grabs this week are Memory of Timur, Memory of Radegast, and Memory of Gheleon.
Memory of Timur temporarily turns enemy PvE combatants into friendlies when they are melee attacked, but can also cause trouble when needing to clear a room as that enemy still counts. Guardians will have to wait until the spell is broken so they can kill their new ally before moving forward. Memory of Radegast allows Guardians to reflect enemy projectiles when guarding with a sword, which includes enemy supers. It also increases sword ammo capacity. Memory of Gheleon provides a more detailed radar and keeps the radar active while aiming down weapon sights.
Shiro-4 is giving out four new Rise of Iron bounties. Finishing these has a chance to give Guardians the Thorn quest, so they’re worth doing if the Vanguard reputation isn’t alluring enough.
Over at the Tower, Lord Shaxx is handing out a Crucible bounty that has a chance at giving Nightfall tier rewards, while in the Reef, Petra has her standard bounties, and Variks has his Prison of Elders bounties. Any Guardians planning on hitting up either Prison of Elders or Challenge of Elders should pick these up. Extra experience and reputation is always a good thing.
After a long break, Iron Banner will be starting back up again with some new changes appropriately themed for the latest expansion. The event to begin today, October 4 at 10 am Pacific. For a good look at what to expect, check out our rundown on the event.
The Wrath of the Machine raid also resets this week, so Guardians can take another crack at it for some great rewards. Those who are diving in or the first time might want to check out our raid guide. For an entirely new strategy, which involves skipping an entire boss fight, take a gander at this newly discovered trick.
Those who need an extra boost in firepower tackling the challenges this week might want to get their hands on the new exotic Outbreak Prime.
That’s the gist of what’s available and relevant this week. Good luck out there, Guardians.
Destiny: Rise of Iron is available now for PlayStation 4 and Xbox One.