Destiny to Test Matchmaking Changes

By | 4 months ago 

Video game developer Bungie officially announces its plans to test some of the changes in the works for its sci-fi shooter Destiny‘s matchmaking today.

According to a post on Bungie’s site, the developer plans on rolling out a new round of changes for Destiny‘s Crucible mode‘s matchmaking, with the studio giving Guardians a chance to try them out today, July 6, 2016. The action-RPG’s creators have stated, however, that the test will only last for a limited time, and that it is only going to be live for Control playlists, so that Destiny‘s developers can avoid disrupting the entire game if any problems rear their ugly heads.

Bungie has declared that the main goal that it hopes the changes will accomplish is the reduction in the amount of time players spend waiting to find matches. Regarding the matter, Destiny‘s Senior Designer Derek Carroll shared details on the studio’s official Website on all of what the developer hopes to achieve with the alterations and how they have the potential to affect fans’ gameplay.

“When the new settings are applied, players at the extreme ends of the skill curve (you probably know who you are) should see shorter Matchmaking times. Connection quality is still the primary search criteria. The changes we’re implementing will make playlists more responsive to the overall composition of the player population. As Matchmaking times shorten, you may encounter players across a wider range of skill.”


As far as a specific time for the Destiny test is concerned, Bungie declared that it will take place sometime “this afternoon,” meaning that as of writing, it should occur within the next couple of hours if it hasn’t already been made available. Furthermore, the studio also failed to share if or when these changes will be permanently implemented should the matchmaking test go on to be a success.

One of the most recent changes Bungie brought to Destiny was its decision to give the Hunter class a heavy nerf, which led to a lot of players that relied on the specific Guardian type to become a bit peeved with the developer, claiming that such persistent tinkering causes fans to become reluctant to boot up the game, as there’s always a possibility of favorite features being altered or taken away. However, much like the studio is attempting to do with the aforementioned changes to matchmaking, such refinements are required with a game like Destiny, as constant evolution is necessary to provide its multiplayer community with a more dynamic and balanced experience.

Considering the changes to Destiny‘s Crucible matchmaking, some fans are speculating that Bungie is setting them into motion so as to expand the search parameters due to the shrinking player base that typically comes to fruition once a game begins showing its age. While it’s certainly conjecture at this point, the argument hold some weight, for after all, the title’s release date was in September of 2014. Should that be the case, though, hopefully Destiny will be able to rejuvenate the title with new life once more, and bring new and old fans back into the fold with its forthcoming Rise of Iron expansion.

Destiny is out now and is available for PlayStation 3, PlayStation 4, Xbox 360, and Xbox One, with its Rise of Iron DLC set to release on September 20, 2016 for PlayStation 4 and Xbox One.

Source: Bungie