No, Destiny’s upcoming expansion, House of Wolves, will not have a new raid, and yes, for players who have already fought through Coata’s End and The Vault of Glass countless times, that’s a huge bummer. Oh, sure, Bungie promises that more six-player, cooperative, end-game content is on its way – it’s just not coming with House of Wolves. For better or worse, fans are going to have to keep waiting.
To help temper players’ anticipation, House of Wolves will ship with some new multiplayer content; the new additions simply won’t be as meaty full-fledged raid. For one, Bungie’s adding a new competitive multiplayer mode called The Trials of Osiris, which pits two teams of three against one another in a battle for loot and glory – without the aid of respawns. There’s also the Prison of Elders, a “battle arena” in which teams of players face off against increasingly difficult waves of enemies.
And then, of course, there’s the new strike, The Shadow Thief. In The Shadow Thief, players will battle their way across the Moon in search of a villain named Taniks. After a brief lunar battle, characters will make their way to an enemy spacecraft, where they’ll face off against exploding Shanks (small, robotic drones) and a heavily armored “Walker” tank.
After that, Taniks – who is described as a “notoriously cutthroat Fallen mercenary” – will appear at various points during the strike to cause havoc, similar to Omnigul in the Will of Croata strike. By engaging Taniks, players can whittle away around a third of his health, making the climactic final encounter more manageable. However, no matter how unhealthy Taniks is when the fight begins, hands-on reports claim that the fight is just as chaotic and frantic as players would hope (Taniks’ rocket launcher probably has a lot to do with that).
Everyone who’s gotten to try The Shadow Thief has positive things to say, although like much of Destiny’s content, it’ll take three or four playthroughs before players really get a handle on it. Expect to see this new strike heavily featured in the revamped Nightfall and Heroic strike rotations.
Unlike some of The Dark Below’s strikes, The Shadow Thief won’t be a PlayStation exclusive. That’s good news for Xbox owners; while The House of Wolves will ship with the aforementioned multiplayer modes and five new story levels, not to mention a bunch of new gear, Destiny players have a habit of grinding through content as quickly as possible. The more that Bungie can do to keep its fans busy, the better.
Destiny’s House of Wolves expansion will launch May 19, 2015 for PS3, PS4, Xbox 360, and Xbox One.