At this point, Destiny fans shouldn’t be surprised to realize that Bungie is in it for the long haul as far as expanding the title’s future and universe goes. Whether it’s the game developer’s recently compiled fan wishlist of most wanted features, or the seemingly gigantic DLC pack known as The Taken King, it’s obvious that the company is planning to support Destiny for quite some time.
As a matter of fact, it’s been common knowledge for a while that Bungie’s aims for Destiny involve a 10 year plan on the scale of epics such as Lord of the Rings, and is set to continually evolve well beyond the upcoming release of the highly anticipated The Taken King expansion with new areas, enemy factions, Strikes, Raids, and gear. Additionally, the game developer has now confirmed that there will be no need for players to switch characters between the decade’s upcoming add-ons or potential sequel DLCs, for fans’ Guardians will be available to them until the very end.
When speaking with GamesRadar, Bungie’s Engineering Lead Luke Timmins assures Destiny fans that the development team is committed to bringing people the highest quality product possible for the foreseeable future. Plus, Timmins expresses the idea that Bungie understands a lot of gamers’ desire to continue utilizing their Guardians, especially since they have devoted tons of time, energy, and money into them. Regarding the matter, Timmins says:
“We certainly take it seriously that Destiny is a ten-year thing. It’s a long-term thing and with these adventures that we’re adding my contract to you – and any player – is that your Guardian will always be there. We’re going to keep adding new stuff for you to do and I’d hope you’ll look at The Taken King and be like, ‘I’m looking forward to logging on again and hooking [up with] friends online’.”
Since gamers’ Destiny experiences are basically driven by the way that they meticulously customize their Guardians’ load-outs, Bungie’s decision to not force people into using new characters in upcoming iterations of the title is indeed a smart one. Furthermore, with new weapons, specs, armor, and sub-class skills on the horizon, giving fans the chance to stick with their long-running Guardians allows for an even deeper understanding of the action-RPG, which in turn will create more dedicated players.
However, in permitting the continuation of extremely progressed Guardians, it remains to be seen how Bungie will address the decidedly noticeable gap between Destiny‘s novice players and veterans. If anything, the developers would need to give newbies a fighting chance with significant, speedy updates, or else the title could fall prey to elitism.
What do you think about Bungie’s decision to permit players’ Guardians to cross over into future Destiny adventures? Do you think the option will ultimately alienate newcomers, or allow for a more developed and close-knit community?
Destiny is available for PlayStation 3, PlayStation 4, Xbox 360, and Xbox One, and the action-RPG’s upcoming expansion The Taken King is set for release on September 15, 2015 for each of the aforementioned consoles.