Destiny The Taken King has proven to be a hit with critics and fans alike, setting a new benchmark for the property in terms of day one downloads and total concurrent users online. The Taken King also comes with a number of sweeping changes to old mechanics in the game including a stronger narrative, a revamped loot system, and a simplified leveling system.
Prior to release, Bungie continued to promise the fanbase that Destiny: The Taken King had many more surprises hidden away and that the three livestreams shown prior to launch hadn’t scratched the surface of what’s waiting. With a secret area in yesterday’s Daily Heroic Mission rewarding diligent players with a new exotic sniper rifle, Bungie is making good on that promise. Unfortunately for those who completed the difficult mission, it appears that Bungie has made a mistake and rewarded an overpowered gun.
In a post on the official forums, Destiny community manager, David ‘DeeJ’ Dague, announced that the exotic sniper rifle, Black Spindle, was rewarded to players with a much higher attack rating than Bungie intended. At this time, Black Spindle features a 310 attack rating, the highest possible attack rating currently known for exotic weapons. Originally, Bungie intended for the weapon to drop 20 points lower at 290.
While a time frame hasn’t yet been given, Bungie has promised an update is coming in the near future to adjust the weapon to the attack level it was originally intended to have. Since the announcement, players have been using the over powered gun to infuse other weapons in their inventory, taking advantage of the mistake to increase the attack power of a different item substantially. At this time, Bungie doesn’t appear to be able to stop that practice, nor does it seem they will attempt to penalize players that do take advantage of the situation.
Here’s an extract from DeeJ’s forum post:
Wouldn’t you know it, there is a bug that is enabling some of these weapons to drop at 310 – that’s 20 points higher than intended. In the near future, we’ll be releasing an update that will adjust the Black Spindle to match the attack rating for other Year Two Exotics.
It has also come to our attention that you are using this new acquisition to Infuse your other weapons. Good on you. Have fun with that. None of those weapons will be affected by this change – only the Spindle.
In a cheeky move, Bungie managed to cleverly hide this exotic inside yesterday’s Daily Heroic mission called Lost to Light. In the mission, players needed to quickly move to the section of the mission where relics were required to proceed. As long as no one had been killed, a secret door would have opened letting players use a teleporter to board a Fallen ketch. At this point, players had to face challenging waves of Taken enemies and if all were defeated in under 10 minutes, the exotic sniper rifle was theirs. The Black Spindle is essentially the year two replacement of the Black Hammer, allowing players to replenish ammo if three consecutive precision kills are made.
Needless to say, this news of an impending nerf to the exotic sniper rifle has been met with anger and disappointment from the community. Many feel the weapon damage is justified based on the amount of work that was needed to acquire the gun in the first place. Certain year two exotics already come with their attack power at 310 including Touch of Malice and exotic swords like Raze Lighter or Bolt Caster so the majority feel like Bungie shouldn’t reduce Black Spindle down.
Did you manage to get your hands on the Black Spindle or did you miss out on completing the challenge? Let us know your thoughts on the incoming nerf down below in the comments.
Destiny The Taken King is now available for Xbox 360, Xbox One, PlayStation 3, and PlayStation 4.
Source: Bungie Forums