The sequel to one of the biggest games has a big couple of weeks ahead of it as the launch of the console version of Destiny 2 is imminent. PC players are also getting a first chance to try out the franchise this coming weekend, as Bungie is holding an open beta period to make sure when this version launches in October that everything is as smooth as can be. Naturally, with a PC version of Destiny 2 finally coming, many fans have begun to compare it to the console version, wondering why Bungie actively decided to keep the game locked at 30 FPS even on more powerful consoles like the PS4 Pro or Xbox One X.

In a recent interview, Destiny 2 Executive Producer Mark Noseworthy finally addresses the issue head on, confirming that a higher frame rate would significantly impact the game itself. While Bungie could have easily opted to go with a better frame rate, the trade off would have been a much smaller world with fewer monsters to shoot at and the experience would be much less cooperative. The CPU is being used to handle things like six guardians running around, up to thirty AI at one time, and large open spaces which including drop ships constantly flying in.

destiny 2 concept art spires

Noseworthy also went on to say that if technical specs like frames per second are important to gamers, then the PC option is the version to get. Being able to take advantage of high powered hardware on PC, players can customize their experience with options like having an uncapped frame rate and 4K resolution. Not only that, the developer has been working with Nvidia to offer support for High Dynamic Range enabled monitors and SLI multi-GPU systems to enhance performance.

“First and foremost, we’re trying to make an incredible action game. We don’t feel we’ve been held back by the choices we’ve made about world simulation versus frame rate; in fact, we think we’re offering a player experience you can’t have elsewhere because of the choices we’re making.”

With an early access PC beta set to begin on August 28, followed by an open portion a day later, fans will finally get to experience what Bungie means when it says it wants to treat PC players like first class citizens. Even with a seven week delay compared to its console counterparts, Bungie wants to make sure it does right by its PC fans, using the added time to ensure the best possible experience is ready for this new platform.

Destiny 2 releases on September 6, 2017 for PS4 and Xbox One, and on October 24, 2017 for PC.

Source: WCCFTech (Via Edge Magazine)