Destiny 2‘s narrative arc at launch will focus on the Red Legion and main antagonist, Ghaul. That means that the enemy race of the Vex won’t have much of a role when it comes to the story. However, Bungie hinted that players may see clues along the way hinting at the Vex’s involvement in the future of Destiny 2.

The information came from game director Luke Smith who was answering a fan question how the Vex play into the war with the Red Legion, to which Smith replied, they don’t:

“The Vex don’t play specifically a role in the conflict between the Red Legion, but while you’re playing through Destiny 2, while you’re playing a bunch of the different content, we are pointing at places we are going to go next. Part of the fun of making and playing games is seeing that intention and knowing that it’s all going somewhere.”

That could very well come up in the game’s first expansion, which based on the art associated with it, looks to involve the mysterious character known as Osiris. Fans who paid attention to the lore and narrative surrounding Osiris will know that he is a Guardian that became an expert on the Vex to find out more about them and how to defeat them.

destiny 2 concept art io vex

In addition to that, a cinematic featuring the Vex leaked six months ago. The footage was pulled down, but interestingly, now that Destiny 2 has been revealed and more is known about the game, it is clear that the Vex cinematic takes place on the planet of Io, which is one of the new planets players will visit in Destiny 2 (pictured in the concept art above).

The Vex are likely to show up throughout Destiny 2 – the Inverted Spire strike is very Vex-centric – but it appears they will not have a significant role in the main campaign. Beyond that, though, there is a strong possibility that the race will play a larger role. The first DLC expansion, whether it ends up involving the Vex or not, is rumored to release December 2017.

Destiny 2 releases on September 6, 2017 for PS4 and Xbox One, and on October 24, 2017 for PC.

Source: Wired