Destiny 2's Trials of Osiris game mode has received many updates and tweaks this season, starting with the big revamp it got at the start of the Season of the Lost. The first week of Trials of Osiris this season broke the record for the most matches of Trials played, including Trials of the Nine and the original Trials of Osiris from the first game.

During the second week of the revamped Trials, Bungie introduced the flawless matchmaking pool to the activity. This pool put all players who went flawless on a given weekend into a separate matchmaking pool, in which they would be matched only (when possible) with other players who had also gone flawless that weekend. This meant that even if players reset their cards after going flawless, the matchmaking system would continue to pair them up only with others who went flawless. Many saw this change as being at odds with the revamped rewards system that encourages players to keep playing on flawless cards for a chance at even more flawless-level loot.

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Now, after much experimentation on Bungie's part, the flawless matchmaking pool is no more. In its place is a new system that seeks to equalize teams' skill levels. This new system matches players based on the wins they have on their current card (same as before), as well as how many wins they have throughout the entire weekend. Bungie hopes this change will reduce massive skill gap discrepancies that some teams ended up facing after barely scraping by to get a flawless card, but it also realizes that there may be an increase in matchmaking times due to the new system. Additionally, the Freelance solo queue option that Bungie introduced this season is here to stay and will return to Trials periodically.

Bungie seems determined at this point to find a medium between balanced matches and keeping the player base present, and this change illustrates a continuation of that trend. Bungie has used this season, so far, as a way to test Trials of Osiris out every few weeks to figure out what works going forward. For many players, the constant flow of changes to the mode is jarring, but it does allow the developers to collect data on what works given their own criteria for judging the health of the game mode.

Even with all these changes, Trials of Osiris is still in a good spot, and Bungie knows it. In each weekly blog that it shares, the numbers continue to show a substantial player count and statistics that are within its targets. Destiny 2's Trials is finally in a place where it is at least drawing in players week after week and giving them a good chance at scoring the loot they want.

This change may not be the last the mode receives this season, but Bungie is closely monitoring the situation as well as the community's response to each change to ensure that the activity lands in the best spot it can be by the launch of The Witch Queen.

Destiny 2 is now available on PC, PS4, PS5, Stadia, Xbox One, and Xbox Series X|S.

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