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Destiny 2 Disabling Two More Exotics for New Raid

Just a day ahead of Destiny 2’s newest raid, developer Bungie has announced that it is disabling two more exotics for the World First race of the Garden of Salvation raid. There were already plans in place to disable the exotic fusion rifle Jotunn because of a glitch that was discovered that can cause the weapon to deal massive damage.

But now two exotic armor pieces are joining the banned list. For 24 hours starting at 10 a.m. PDT on October 5th when the Garden of Salvation raid goes live, the Titan exotic leg armor Peregrine Greaves and the Hunter exotic gauntlets Sealed Ahamkara Grasps will also be disabled.

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During that 24-hour period, players will be unable to equip and use those three exotics in any activity in Destiny 2. Bungie revealed previously that it does not have a way to disable gear from specific activities, so in order to keep the exotics out of the raid, they have to be disabled across the entire game.

RELATED: Destiny 2 Releases Garden of Salvation Raid Trailer

The reason Peregrine Greaves and Sealed Ahamkara Grasps are getting disabled is for very much the same reason as Jotunn, because players have found ways to combine these exotics with weapons and abilities in the game to cause massive amounts of damage that is not intended. For Peregrine Greaves, when the exotic leg armor is paired with a shotgun with the One-Two Punch perk, players are able to get off a shot with the shotgun just as they go in for a Shoulder Charge with the Peregrine Greaves, which insanely buffs the damage of the melee hit. The effect of this can be seen in this video by Ehroar:

Sealed Ahamkara’s Grasps is being disabled because players have found a way to apply its main exotic perk, which instantly reloads players’ currently equipped weapon when they deal melee damage. When this is combined with the Nightstalker’s Smoke Bomb damage-over-time melee ability, each tick of damage of the Smoke Bomb counts as melee damage thus reloading weapons, such as The Mountaintop. Combine that with the Hunter’s Marksman’s Dodge ability, and that leads to at least two phases of extremely high burst damage. That also circumvents Destiny 2’s big nerf to auto-reloading mechanics in Shadowkeep, thus the exotic being disabled for the raid.

The disabling of Jotunn, Peregrine Greaves, and Sealed Ahamkara Grasps is being done over the concerns of fairness in the raid, taking away some methods that players could circumvent some of the raid’s mechanics or deal higher damage to enemies and bosses than intended. While some players may disagree with the move, it certainly does level the playing field for the first day of the raid. That, and the activation of the Contest modifier, should preserve the difficulty that Bungie has tried to build into the Garden of Salvation raid, whatever obstacles it may hold.

Destiny 2: Shadowkeep is available now for PC, PS4, and Xbox One, with a Stadia version also in development.

MORE: Destiny 2 Garden of Salvation Raid Weapons and Armor Revealed

Source: Bungie

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