In the weeks and months leading up to the release of Destiny 2, fans will hear a lot about the new subclasses in the sequel, and rightly so. While a lot of Destiny 2 should be familiar to veterans, the new subclasses are a major selling point for the game, offering new gameplay opportunities and ways to interact with the PvE and PvP systems.

Alongside those new subclasses, Destiny 2 will also offer revamped versions of three original subclasses: the Striker Titan, Voidwalker Warlock, and Gunslinger Hunter. What will happen with the other three element-based subclasses has been a point of debate for some time, and this week Project Lead Mark Noseworthy confused the matter even further.

When asked when Bungie will show off changes to the Nightstalker Hunter, one of the subclasses not revamped and not replaced in Destiny 2, Noseworthy had this to say:

At a glance, Noseworthy’s response can be taken one of two ways. First, it could mean that Bungie wants to keep its changes for the third subclasses (Sunbreaker, Nightstalker, and Stormcaller) a secret until players actually go hands-on with Destiny 2 at launch.

We already know that these three subclasses will not be included in the Destiny 2 beta, and now it seems Bungie won’t even address their improvements or changes ahead of release. That is, of course, assuming the subclasses are in the game.

The other likely, but more disappointing scenario is that Destiny 2 only has two subclasses available per class. Nightstalker, Sunbreaker, and Stormcaller are simply not in the game, but players won’t find that out until they boot up Destiny 2 in September on console or October on PC.

Destiny The Taken King NightStalker

Given how cagey Bungie has been with regards to third subclasses, it’s entirely possible that the studio does not want to acknowledge that it removed subclasses from the sequel. Having fans pay for a product without knowing everything they are getting is a tricky game to play, though, and could backfire.

Removing subclasses also takes Destiny backwards in terms of its gameplay, which only became well rounded with the release of The Taken King. Prior to that, each class had a weakness when it came to a specific element. Overall the lack of an arc subclass for Warlocks or a Void subclass for Hunters was a small issue, but it did make certain tasks like completing exotic weapon bounties or getting through Nightfall Strikes a little more difficult.

For now it’s best not to get too up in arms over Noseworthy’s comments, but to be aware of what Bungie could be selling players in Destiny 2. Our hope is that the subclasses are just being left for release day reveals, but there are no guarantees that this is the case.

Destiny 2 releases September 6, 2017 for PS4 and Xbox One, and October 24th for PC.

Source: Mark Noseworthy

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