There has been a lot of talk about framerate since Destiny 2 revealed its first gameplay and it was announced that the game will run at 30 frames per second on console, just as its predecessor did. As expected, the revelation has led to a lot of discussion among fans, and in a new video, Digital Foundry tests that locked 30 FPS framerate on the PS4.

The footage below is taken from the PS4 Pro at the Destiny 2 Gameplay Reveal event and runs at a stable 30 FPS, with only one dropped frame during the test. As far as framerate goes, Digital Foundry called the performance of Destiny 2 “basically the same” as Destiny, which is also locked at 30 FPS on console.

More than anything, the testers called Destiny 2 a “refinement of preexisting visual effects,” meaning an improvement in wet, shiny objects and textures appearing more realistic as compared to Destiny 1. Particle effects have been noticeably ramped up from the original game as well, with an increased use of motion blur. With an increase in visual effects, there is the possibility that Destiny 2 might stutter, but the footage calls the demo  a“smooth, stable experience.”

In contrast, the PC version of Destiny 2 will have an uncapped frame rate, with the build at the Destiny 2 reveal event running at 60 frames per second. Bungie has said that the reason the console version does not run at 60 FPS is because the CPU of the PS4 Pro is just not powerful enough to run it. To mimic that 60 FPS experience, Digital Foundry ran the PS4 footage through interpolation to show what the game looks like at the higher frame rate:

destiny 2 60fps interpolation

Digital Foundry also brought up a topic raised by game networking developer Glenn Fiedler, who used to work for Titanfall 2 developer Respawn Entertainment. He said that the PS4 Pro is powerful enough to run games like Destiny at 60 FPS but that it would require offloading systems like AI and player processing to dedicated servers via the cloud. But as Bungie announced, Destiny 2 will not have dedicated servers, and even Fiedler said having dedicated servers “for an MMO-ish game like Destiny would likely be prohibitively expensive.”

That may help explain some of the decisions Bungie has made during development when it comes to frame rate and dedicated servers for Destiny 2.

Destiny 2 will launch on PS4 and Xbox One on September 8, 2017 with the PC version launching at a later, unannounced date.

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