Over the course of Destiny’s 5-year history, developer Bungie has tried several approaches when it comes to raid launches from over a weeklong wait to a 3-day wait. For Destiny 2’s upcoming Crown of Sorrow raid, the developer is doing something completely different and potentially controversial.

As revealed during the Weekly Bungie Blog post, Destiny 2 will launch the Season of Opulence content and the Crown of Sorrow raid on the same day, only six hours apart. In Bungie’s mind, this will give all players an even playing field when they begin the raid’s first encounter, which has a recommended power level of 715.

However, while that even playing field may seem that way at a glance, Bungie’s approach could come back to bite them, or at least color the title of World’s First Crown of Sorrow completion in a different light. Because players are only given 6 hours – Crown of Sorrow unlocks at 4pm PT on June 4th – time is obviously of the essence. It also means that players who can’t download the update as fast, like Destiny 2 players on PS4, are at a disadvantage. Usually, a Destiny 2 update takes much longer to download on PS4 because of the limits the console puts on download speed and the need to copy the file once it is ingested.

But perhaps the bigger element that may overshadow this release approach is the way teams will be structured. With such a short lead time, some teams may find it better to start the raid, get as far as they can at their current power level, and then swap in members that have been leveling in the meantime. It’s what happened with the World’s First Crota’s End team after everyone realized that a higher level player was necessary to "damage" the raid boss and complete the final encounter. As a result, we may see a situation where the World’s First Crown of Sorrow raid team has as many as 12 players – 6 that started the raid and 6 different ones that finished it.

While in the grand scheme of things this won’t affect a large portion of the Destiny 2 community, it could alter the World’s First race as we know it. On the one hand, it’s a smart move because it evens the playing field after Bungie eliminated hoarding bounties. Most likely very few players will go into the first encounter higher than 715 power level, and that’s assuming they start right at 10 am and get lucky with drops.

destiny 2 next raid name and release date revealed penumbra season of opulence

On the flip side, giving players a couple of days to prepare puts higher stakes into the race and establishes teams that seem the most likely to complete it. Now it might be a random mixture of players that get the World’s First title and belt.

The good news is that Bungie made the announcement early and can gather feedback and make changes if necessary. As expected, the Destiny 2 community is mixed on the approach and there are compelling arguments both for and against this launch. We’ll see how things really play out next month.

Destiny 2 is available now for PC, PS4, and Xbox One.