After a turbulent launch week for Curse of Osiris, Bungie broke its silence regarding players being locked out of certain activities in Destiny 2 if they did not own the DLC. Today, Bungie detailed a hotfix which will allow players who do not own Curse of Osiris to participate in content that was previously part of the Destiny 2 base game, but was locked behind an increased power level.

The hotfix will be part of Update 1.1.1.1, which goes live after tomorrow’s scheduled maintenance period. It will lower the recommended power level for the Prestige Leviathan Raid back down to 300, with rewards matching that power level. This will allow those who do not own Curse of Osiris to get the achievement for completing the prestige raid.

The Leviathan exotic shotgun, the Legend of Acrius, will also be available to non-DLC owners as well.

Trials of the Nine will only require Curse of Osiris if the weekly map is one introduced with the DLC. This will allow players to unlock the “Lest Ye Be Judged” achievement. Seasonal rewards, such as that season’s armor ornaments, will require Curse of Osiris.

Nightfall strikes will only require the DLC if the strike is a Curse of Osiris addition. Prestige Nightfalls will remain at power level 330 and will require Curse of Osiris. The achievement “The Prestige” will be changed to require a Prestige Raid completion only.

Limited time events, such as Iron Banner, Faction Rallies, or the winter-themed event The Dawning, will remain available to all players. Because of this update, Bungie is postponing the upcoming Faction Rally, originally scheduled to start tomorrow with the weekly update, to ensure that all players will be able to participate.

These changes are a step in the right direction, as players should not be locked out of content that they already paid for. Bungie stated that, moving forward, it will be working on a third difficulty that will allow content to be available to all players with the release of every DLC pack – regardless of if they own the DLC or not.

Bungie's goal is to keep all content relevant throughout Destiny 2’s lifespan. Some of the best content in Destiny 1, such as the Vault of Glass or King’s Fall raids, were irrelevant after new DLC came out. Bungie is hoping to fix this with Destiny 2, and the middle difficulty option sounds like the best way to do this. Hopefully these changes will be implemented by the time Destiny 2’s second DLC launches sometime this Spring.

Destiny 2 is available now for PC, PlayStation 4, and Xbox One.

Source: Bungie