From its highly anticipated reveal back in May and further details at E3 2017, players are now only a few days away from finally getting their hands on Destiny 2. As early access players prepare to defend the Tower against the Cabal’s Red Legion early next week by pre-loading the beta client, Bungie has detailed a number of bugs that players may run into over the course of the beta period to help better-set expectations.
The biggest issue facing players is the chance of network related issues causing Destiny 2 to completely disconnect. The possibility becomes greater later in the week when the beta opens up to everyone and essentially turns into a stress test for the servers. While some issues may interrupt gameplay, others are bugs on a much smaller scale such as location names not appearing, players not loading in where their teammates are located during the Inverted Spire strike and more. Here’s the full list of known bugs present in the beta:
- Players may experience a variety of networking error codes when attempting to play the Beta.
- Bungie will be testing server stability throughout the Beta, which may cause error codes to appear periodically.
- Location names may not always appear during Crucible gameplay.
- Players are sometimes kicked to orbit after seeing a black screen when entering a Countdown match.
- Occasionally, players may be placed at the beginning of the Inverted Spire Strike when joining in progress.
- Some weapons or abilities may have higher or lower damage than intended due to ongoing sandbox balancing.
- Not all content has been localized in all languages.
Considering this is a beta version of the game, Bungie reminds players that issues will likely arrive over the course of the testing period. The studio also requests that players who experience any bugs not listed above to report them on the studio’s help forums.
Oce the gates finally open, players will have access to much of the content seen during the initial gameplay reveal including the Homecoming story mission, the Inverted Spire strike, and two Crucible modes: Countdown and the newly revamped Control. In addition to the Dawnblade, Sentinel, and Arcstrider subclasses, limited versions of the returning Voidwalker, Gunslinger, and Striker subclasses are also available. Bungie has confirmed the bottom half of their upgrade trees won’t be accessible until the full game arrives later this year.
Destiny 2 launches for Xbox One and PlayStation 4 on September 6, 2017, followed by PC on October 24, 2017.