Destiny fans after more information on Destiny 2 have been given a glut of answers from Bungie, but one of the most head-turning recent reveals was the fact that the PC release of the title will be available exclusively through Blizzard’s Battle.net platform. Now, Blizzard has explained why Destiny 2 is coming to the platform, with Battle.net’s large pre-existing network clearly seen as a good fit for the game.
“Blizzard has an established and successful global internet infrastructure we’ve used for years to support our own games,” explained Blizzard in a recent Q&A. “Creating a new network client for Destiny 2, which is bringing the franchise to PC for the first time, would needlessly extend the development period for the game.” Because of this, the offer was made to share the platform with Activision and Bungie, so that Destiny 2 would be exclusive to Battle.net.
“Being on Battle.net will allow Destiny 2 to plug in to our existing global network, freeing up the developers at Bungie to focus their energy and resources on making the best and most fun game they possibly can,” explained Blizzard further. Although this may be a little disappointing for those who might expect to see the game on Steam, it’s perhaps understandable why Activision and Bungie may have preferred to keep the title close at hand.
Allowing the game to sit within the framework of Battle.net will also allow further online functionality from a social perspective, alongside the already-announced Raid and Nightfall matchmaking and clan support. Destiny 2 on PC will have access to some of the perks of Battle.net, such as the ability to add friends and keep tabs on games played as with current Blizzard titles, as well as the ability to “form parties the same way Blizzard gamers can” – although it remains to be seen how this will align with Destiny 2’s standard matchmaking.
Those wondering about whether this will open the door to other third party games appearing on the Battle.net platform also have their query answered. Blizzard apparently has no long-term plans to support the games of other developers within the platform, citing a requirement to keep quality standards at a high level, and for now it seems that this position is unlikely to budge.
By maintaining Destiny 2 on PC within the Battle.net system, however, perhaps Bungie and Activision will be aiming to give the game the stability required to make a good impression on the franchise’s entry into PC gaming. With Bungie keeping tabs on the Destiny 2 servers directly, but using Blizzard’s platform for the game, there’s a hope that the title will have as smooth a launch as possible.
Destiny 2 is scheduled to launch on PlayStation 4 and Xbox One starting September 8, with a PC release to follow shortly thereafter.