Even though Armor 2.0 is coming soon to Destiny 2 in the Shadowkeep expansion, there is still good reason for some players to go after a perfectly built set of current armor. Even developer Bungie said it expects players who have good sets of the current armor to transition to Armor 2.0 much more slowly until they earn and unlock more mods and are able to build an Armor 2.0 set to match or rival their current best.

With that in mind, part of spec'ing the perfect set of armor in Destiny 2 is not only about the perk and stat rolls that players are able to get from RNG, but also pairing armor mods to get the most out of a build. At this point this close to the release of Shadowkeep, this is likely to most benefit players who want to do the Garden of Salvation raid on day one of its release.

RELATED: Every Destiny 2 Armor Set That Supports Armor 2.0

While Armor 2.0 mods will be unlockables and not consumables, the current armor mods are consumable, so players will need to collect enough mods to support their desired build. Here is a list, compiled by user RapidBattery on the Destiny subreddit, of all the armor mods in the game (not including upcoming Armor 2.0 mods), where players can find them, and what they do:

Banshee-44

Banshee has a rotating inventory of one armor mod per day, which can be purchased for 10 Mod Components. In addition, completing Banshee's weekly Weapon Calibration bounty awards one armor mod and one weapon mod.

  • Impact Mod: Decreases melee cooldown
  • Mobility Mod: Increased mobility
  • Ordnance Mod: Decreases grenade cooldown
  • Paragon Mod: Decreases class ability cooldown
  • Recovery Mod: Increased health regeneration speed
  • Resilience Mod: Increased damage resilience
  • Super Mod: Decreased super cooldown

The Reckoning

  • Boss Resist: 10% damage resistance to bosses
  • Major Resist: 10% damage resistance to major enemies
  • Minor Resist: 10% damage resistance to rank-and-file enemies

The Menagerie or Crown of Sorrows

These mods only apply while playing an activity aboard the Leviathan.

  • Embraced Largesse: Activating a Void super recharges your grenade
  • Emperor's Balance: Your Void abilities deal 25% more damage
  • Emperor's Blaze: Your Solar abilities deal 25% more damage
  • Emperor's Shock: Your Arc abilities deal 25% more damage
  • Empowering Largesse: Activating an Arc super recharges your grenade
  • Energized: Defeating enemies with Energy Weapons grants 15% bonus damage
  • Giving Hand: Your melee kills have a chance to make enemies drop power ammo
  • Power Overwhelming: Defeating enemies with Power Weapons grants 15% bonus damage
  • Radiant Largesse: Activating a Solar super recharges your grenade
  • Shielding Hand: 20% reduced incoming damage for a short time after killing an enemy with a melee attack
  • Striking Hand: Your melee kills increase all damage by 20%

Scourge of the Past raid

The mods from Scourge of the Past are found in the secret chest during the Sparrow run section of the raid. Players can acquire one mod per week from this source.

  • Fallen Armaments: Defeating a Fallen enemy with a grenade grants a chance of Heavy ammo reserves
  • Fallen Barrier: Receiving Fallen damage gives a 20% reduction in damage for 10 seconds
  • Fallen Invigoration: Defeating a Fallen elite refreshes your class ability
  • Fallen Repurposing: Destroying a Fallen shield refreshes your grenade ability

The Menagerie

Mods cannot be acquired from The Menagerie until players have unlocked the "Power and Efficiency III" node on the Chalice of Opulence. Players can only acquire three mods per week per character within The Menagerie.

  • Hive Armaments: Defeating a Hive enemy with a grenade grants Heavy ammo reserves
  • Hive Barrier: Receiving Hive damage gives a 20% reduction in damage for 10 seconds
  • Hive Invigoration: Defeating a Hive elite refreshes your class ability
  • Hive Repurposing: Destroying a Hive shield refreshes your grenade ability

The Last Wish raid

Players can acquire two mods per week per character from The Last Wish raid. For those who don't want to raid, there is a chance for some of these mods to drop from the chest under the bridge, which solo players can access by using Wish 4 and teleporting to before the Shuro Chi fight.

  • Taken Armaments: Defeating a Taken enemy with a grenade grants Heavy ammo reserves
  • Taken Barrier: Receiving Taken damage gives a 20% reduction in damage for 10 seconds
  • Taken Invigoration: Defeating a Taken elite refreshes your class ability
  • Taken Repurposing: Destroying a Taken shield refreshes your grenade ability
  • Taken Spec: Grants 10% increased damage to Taken enemies

The Dreaming City

Transcendent Blessing is acquired from completing the Purification Ritual Bounty which is from presenting an Offering to the Oracle.

  • Transcendent Blessing: 5% greater damage to all enemies when in the Dreaming City
  • Riven's Curse: 5% greater damage to all enemies in the Dreaming City, but you take 2.5% increased damage

Looking ahead to Shadowkeep and what mods may be most useful, Super and Ordnance Mods for faster super and grenade cooldown, respectively, have also been popular choices with players. The Boss, Major, and Minor Resist Mods could also be helpful in Shadowkeep. And while it won't help in the raid, because the Garden of Salvation is a Vex raid, the Hive Mods from The Menagerie could be helpful in the other activities in Shadowkeep such as the new Nightmare Hunt activity.

Destiny 2: Shadowkeep releases October 1, 2019 for PC, PS4, and Xbox One, with a Stadia version in development.

MORE: Destiny 2: Everything To Do Before Shadowkeep Launches

Source: Reddit