The Destiny 2 beta was a chance for developer Bungie to test out the game’s backend systems, but it also served as many players’ first chance to go hands-on with the game. It allowed them to try to the new weapons and, maybe more importantly, the three new subclasses coming to the game.
But one common concern from the Destiny 2 beta seems to be rising up: the new Arcstrider Hunter feels weaker than the other subclasses. And not just against the new Dawnblade and Sentinel, but against every other subclass in the game. In general, players are feeling underwhelmed by the newest Hunter subclass.
One of the most common complaints about the Arcstrider is that it can be hard to close the gap to reach enemies in PvP, allowing them plenty of time to return fire and take down the incoming supercharged Guardian. Many players are calling for buffs to the subclasses movement speed or some additional way to approach enemies quicker.
Arcstrider change i'd like to see: Please INCREASE movement speed when popping super. Against competent players you're way too slow.
— Rumbledore (@WishYaLuckk) July 18, 2017
There’s a definite feeling of clumsiness and randomness when using the class for the first time, which many players find hard to adjust to. The Destiny 2 fanbase resurrected 2002’s “Star Wars Kid” to exemplify how they believe it feels to play the Arcstrider.
How I feel playing Arcstrider pic.twitter.com/cERYyge22J
— SoaR Kruzer (@Kruzer) July 21, 2017
Part of the issue is that, unlike any of the other supers in the game, the Arcstrider requires players to learn a move set. Much like a fighting or action game, the Arc Staff super has a combo list that will result in different moves and attacks. As a counterpoint to all the complaining, players who say they have taken the time to learn the combos and the subclass are swearing by it.
— Drewsky (@DrewskysChannel) July 20, 2017
There seem to be a lot of complaints also hurled at Hunters in general when compared to other classes. Not only are the Warlock’s Dawnblade and Voidwalker as well as the Titan’s Sentinel (especially the Sentinel) and Striker subclasses appearing very strong in the beta, players are feeling a disconnect with the class abilities of the three classes.
Warlocks have a Rift that can heal or buff damage for themselves and teammates. Titans have a Barrier to place in benefit of the entire team. But the Hunter’s Dodge ability is less useful and more self-serving than the others.
In theory, there is plenty of time for Bungie to change some things with the Arcstrider subclass to address player concerns. In fact, Bungie recently said many of players’ other complaints have already been addressed in the game for launch.
It’s also important to remember that the beta is just that, and it is not fully representative of the full game and the updates that have happened since the beta was created. It’s probably best to hold any final judgement until Destiny 2 launches this fall.
Destiny 2 is set to release September 6 on PS4 and Xbox One, with a later October 24 release date on PC.