In a recent interview, Guillermo del Toro expresses confusion over the cancellation of his and Hideo Kojima’s Silent Hills.
Like most fans excited about the abandoned Silent Hills, famed director Guillermo del Toro is still reeling from Konami’s decision to cancel the reboot of the popular horror franchise. The filmmaker’s bewilderment is certainly valid, especially since the publishing company gave no real reason as to why Silent Hills got the axe.
Many cite Silent Hills‘ co-director Hideo Kojima’s and Konami’s split as the sole cause for the game’s cancellation, but del Toro believed that the title’s content was strong enough to warrant a continuance of its creation. As a matter of fact, del Toro recently went on record to express that the now-defunct release’s production was not only fruitful in the planning stages, but also could have gone on to become one of the best modern horror games, saying:
“It was curious. We had a great experience and had great story sessions with hundreds upon hundreds of designs. Some of the stuff that we were designing for Silent Hills I’ve seen in games that came after, like The Last of Us, which makes me think we were not wrong, we were going in the right direction.
“The thing with Kojima and Silent Hills is that I thought we would do a really remarkable game and really go for the jugular. We were hoping to actually create some sort of panic with some of the devices we were talking about and it is really a shame that it’s not happening. When you ask about how things operate, that makes no sense at all that that game is not happening.”
Without a doubt, the combination Kojima and del Toro’s brilliance would have borne one of the most unique entries for the horror genre in years, especially considering that Japanese horror manga legend Junji Ito was also involved with the game. And, unfortunately, as far as del Toro’s interesting reference to The Last of Us is concerned, it’s really anyone’s guess as to what kind of artistic styles or gameplay mechanics would have been involved, as we may never know.
Luckily, there’s a silver lining to all of this, in that Silent Hills’ playable trailer—that is, P.T.—inspired the similarly-styled Allison Road, which will be published by the popular Worms series creators at Team17. However, while the independent developers at Lilith Ltd are sure to do a fine job with its forthcoming title, the company’s game will undoubtedly live in the forever looming shadow of what Silent Hills could have been.
Although Silent Hills met an unfair and untimely demise, fans of both Hideo Kojima and Guillermo del Toro can still enjoy other recent works of theirs, as the former’s Metal Gear Solid 5: The Phantom Pain recently released to rave reviews on practically all platforms, and the latter’s movie Crimson Peak is set to appear in theaters this Friday on October 16, 2015.