Published by Ghost Ship Games, Deep Rock Galactic is an online FPS game. People can explore the planet of Hoxxes IV, a hostile destination that is filled with lively biomes and minerals. Depending on the type of mission, people can fight alien insects and collect materials for crafting new equipment and items.

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Mining Expedition, Egg Hunt, On-site Refining, Salvage Operation, Point Extraction, and Elimination are a few of the types of missions available in the game. Bisnor, Croppa, Jadiz, and Magnite can be gathered more easily using specialized weapons found in the game. Take a look at the best weapons in Deep Rock Galactic.

Updated on May 17, 2022, by Chetan Shekar: Deep Rock Galactic is an outer-worldly adventure filled with dwarves, danger, and demolition. The FPS game lets players go on mining expeditions across dozens of exciting locations in the galaxy. People can explore orbital space rigs to find the rarest of minerals.

Team up with friends and dig through caves that are teeming with monsters. These creatures have a tendency to eliminate dwarves that dig in isolation. Players can choose from the best weapons in Deep Rock Galactic to protect each other against hostile entities that dwell in these caves. Here’s a rundown of the most dangerous weapons people can use in Deep Rock Galactic.

14 Colette Wave Cooker

Best weapons in Deep Rock Galactic - Colette Wave Cooker - Player uses a heavy weapon to kill insects

Colette Wave Cooker is a secondary weapon that uses elements of lab equipment and kitchen utensils in its design. It was among the four new secondary weapons that were added to Deep Rock Galactic in the Season 2 update that was released in April 2022. The heavy weapon does not come with a recipe book and can be used to obliterate insects in the far corners of the galaxy.

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The secondary weapon can be unlocked at level 21 by the Driller for 8,200 Credits. The heavy weapon has a large magazine capacity and can hold up to 300 bullets. People can unlock the modifier Magnetron Tube to increase the magazine capacity by 100 bullets.

13 “Warthog” Auto 210

Best weapons in Deep Rock Galactic - Warthog Auto 210 - Player shoots at monsters in dark caves

“Warthog” Auto 210 is a primary weapon that feels fantastic to hold. The shotgun shoots wide-spread shells at foes and has a small chance to stun them with each shot. It has an increased rate of fire and an incredibly fast reload rate that enables people to ambush alien arachnids and Glyphids.

Engineers can use the “Warthog” Auto 210 at close-range combat to devastate creatures such as Glyphid Swarmer, Mactera Grabber, and Spitball Infector. The shotgun has a substantial recoil rate that can cause players to miss their shots fired in quick succession. Players can unlock the Recoil Dampener modifier to drastically reduce the recoil of the “Warthog” Auto 210.

12 “Lead Storm” Powered Minigun

Best weapons in Deep Rock Galactic - Lead Storm Powered Minigun - Player shreds monsters with minigun

“Lead Storm” Powered Minigun is a primary weapon of the Gunner. It can deal massive amounts of damage to hostile creatures. The minigun has a spin-up animation that takes a few seconds before launching bullets at enemies. The heavy weapon can accumulate heat after being fired for over 8 seconds, causing it to overheat. The minigun will be disabled for 10 seconds after being overheated.

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The unique attack modifier Cold as the Grave can reduce the heat on landing the final blow on enemies. Players can enable the Hot Bullets modifier to strike enemies with projectiles that can ignite monsters in battle, dealing additional damage over time.

11 DRAK-25 Plasma Carbine

Best weapons in Deep Rock Galactic - DRAK-25 Plasma Carbine - Player destroys enemy at mid-range

DRAK-25 Plasma Carbine is one of the best Scout weapons in Deep Rock Galactic. The primary weapon has a sophisticated design. It features a vibrant barrel and a muzzle. The gun will cost players 8,200 Credits and requires the Scout to be at least level 20 to be unlocked.

The primary weapon can be used to pierce the armor of terrifying creatures such as the Nemesis and Mactera Brundle. DRAK-25 Plasma Carbine has a maximum ammunition capacity of 800 battery units. Players can unlock the modifier Plasma Splash for the Scout weapon to increase the area of effect by a small radius.

10 Impact Axe

Deep Rock Galactic - Impact Axe - Player uses axe in ranged combat

Impact Axe is a weapon that is easy to handle. The combat axe is a compact weapon that fits in the hands of the Driller and expands to full size after being launched. Upon impact, it deals 240 damage and stuns enemies in a small radius. It can destroy environmental hazards such as Electrocrystals, Poison Spore Fungi, Ejector Cacti, and Naedocyte Roe.

Depending on the creature players encounter, it can be used as a melee and ranged weapon. It can stun enemies for 1.5 seconds and deals 80 damage to monsters around the weapon.

9 Stubby Voltaic SMGDeep Rock Galactic - Stubby Voltaic SMG - Player hits enemy with electric bullets

Stubby Voltaic SMG is an Engineer’s primary weapon. It is wired into a generator that enables the weapon to shoot electric bullets. Monsters that are hit by the submachine gun have a chance to get electrocuted, causing damage over time and slowing their movement. The Engineer has to be at least level 10 to unlock it.

The submachine gun can be purchased for 7,600 Credits. It can hold up to 30 bullets per magazine and has a maximum capacity of 420 ammunition. Stubby Voltaic SMG has a fast reload time, making it quite useful in fights.

8 Thunderhead Heavy Autocannon

Deep Rock Galactic - Thunderhead Heavy Autocannon - Player kills alien insect

Thunderhead Heavy Autocannon is a heavy weapon used by the Gunner. The machine gun has an increased fire rate and can be accelerated by holding down the trigger. It deals 14 damage per bullet. Thunderhead Heavy Autocannon has 110 bullets per round and can store up to 440 bullets.

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The primary weapon takes 5 seconds to reload. Bullets shot from the Thunderhead Heavy Autocannon can detonate upon striking enemies. Glyphid Spawn, Glyphid Swarmer, Nayaka Trawler, Naedocyte Shocker, and other creatures can be killed with accuracy using the machine gun.

7 M1000 Classic

Deep Rock Galactic - M1000 Classic - Player fights enemy head-on

M1000 Classic is a semi-automatic rifle with a long barrel. Its body is made up of wood and metal and provides a solid grip. The rifle is used by the Scout as a primary weapon. It has a Focus Mode that lets players improve their aim while fighting. Deeptora Honeycomb, Spitball Infector, Shredder, Burst Turrent, and Maggot can be struck down within seconds using the M1000 Classic.

The rifle deals 55 damage and has a reload rate of 2.5 seconds. Each round has 8 bullets. The Expanded Ammo Bags upgrade provides an additional 40 ammunition and can be unlocked for 1,200 Credits.

6 Corrosive Sludge Pump

Deep Rock Galactic - Corrosive Sludge Pump - Player aims at enemy

Corrosive Sludge Pump is a heavy weapon used by the Driller. It has a nozzle and several pipes wrapped around a fuel tank. The sludge shot from the pump is corrosive and deals massive damage for 4 seconds. The Driller has to reach level 20 to unlock the weapon and costs 8,200 Credits in the game.

The unique weapon can melt enemies and deals 25 damage. It has a maximum capacity of 100 ammunition and has a reload time of 3 seconds. People can upgrade the weapon with the Dyse Nozzle that causes attacks to deal 25 slash damage. The upgrade requires 2,000 Credits to be equipped.

5 Neurotoxin Grenade

Deep Rock Galactic - Neurotoxin Grenade - Player releases poisonous gas from explosive

Neurotoxin Grenade is an inflammable explosive used by the Driller. Upon detonation, the Neurotoxin Grenade releases poisonous gas in a large radius. It slows the movement speed of creatures by 30% and deals damage over time. Neurotoxin Grenade can be purchased for 3,400 Credits in Deep Rock Galactic.

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The effects of the gas emitted from the grenade can last for 30 seconds. Gas from the Neurotoxin Grenade can be ignited for additional damage. The Driller can carry 4 explosives at any time in the game.

4 LOK-1 Smart Rifle

Deep Rock Galactic - LOK-1 Smart Rifle - Player takes out enemy without being detected

LOK-1 Smart Rifle is a sophisticated submachine gun with multiple electronic attachments and a foregrip. It is a weapon that is good for fighting alien insects at close and mid-range. The Engineer must be level 20 to unlock the LOK-1 Smart Rifle. It can be bought for 8,200 Credits.

The submachine gun deals 21 damage to creatures. Glyphid Web Spitter, Naedocyte Hatchling, and Glyphid Brood Nexus have reduced resistance against the submachine gun. The Piercing Rounds upgrade can be unlocked to increase armor penetration for 2,800 Credits in Deep Rock Galactic.

3 BRT7 Burst Fire Gun

Deep Rock Galactic - BRT7 Burst Fire Gun - Player uses handgun to slay creatures

BRT7 Burst Fire Gun is a pistol used by the Gunner. The handgun has a long barrel and a burst fire mode that shoots 3 bullets at a time. The weapon has increased accuracy while being used in burst fire mode. The Gunner has to reach level 15 and have 8,200 Credits to unlock the handgun.

The weapon can hold up to 24 bullets per round and has a total capacity of 120 ammunition. It deals 21 damage to creatures and takes 2.2 seconds to reload. People can reduce the recoil of the handgun by unlocking the Floating Barrel and Recoil Dampener upgrades.

2 Deepcore GK2

Deep Rock Galactic - Deepcore GK2 - Player attacks creatures with an assault rifle

Deepcore GK2 is an assault rifle that is used by the Scout. It has a metal body with a humungous foregrip and a heatshield. Each hit from the assault rifle deals 15 damage to enemies. The weapon has a large ammunition capacity and is suitable for sustained combat on Hoxxes IV.

Gyro Stabilization is an excellent upgrade that decreases the spread of bullets and increases the accuracy of Deepcore GK2. Unlocking the Supercharged Feed Mechanism increases the rate of fire of the assault rifle.

1 CRSPR Flamethrower

Deep Rock Galactic - CPSPR Flamethrower - Player scorches enemy up front

CRSPR Flamethrower is a heavy weapon used by the Driller. It has a large tank that fuels the flames for an extended duration. The primary weapon can be used to torch surfaces around the environment and scorch enemies in Deep Rock Galactic. It can be reloaded in 3 seconds and is effective at close-range combat.

High Pressure Ejector is an upgrade that can increase the range of the weapon. It costs 1,200 Credits to unlock. Equipping the CRSPR Flamethrower with the Unfiltered Fuel and Triple Filtered Fuel can amplify the damage dealt by the weapon.

Deep Rock Galactic can be played on PC, Xbox One, PlayStation 4, and PlayStation 5.

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