Death Stranding, Hideo Kojima’s first project since his departure from the video game company Konami, gets confirmation as running at native 4K on PlayStation 4 Pro.
Last night was a major evening for Metal Gear Solid 5: The Phantom Pain director Hideo Kojima, as he received the Industry Icon Award at The Game Awards 2016, which was then followed by his unveiling of never-before-seen materials for his mysterious forthcoming project Death Stranding that was wrapped in the form of a trailer featuring filmmaker Guillermo del Toro. While all of this was assuredly invigorating for both Kojima and gaming fans alike, what ought to add to the excitement is today’s confirmation that the next game from the world-famous developer will run at native 4K on the PlayStation 4 Pro.
This is according to Power-Up Gaming, which reports that The Game Awards founder Geoff Keighley corroborated as much when the evening’s ceremony concluded, as he stated that Death Stranding‘s graphics will be given a treatment for top-of-the-line visuals on the PlayStation 4 Pro. With this being the case, fans ought to expect to soak in extremely high resolutions of the in-game materials for Kojima’s next release on Sony’s upgraded console, as the characters’ likenesses such as the enigmatic figure played by Hannibal and Dr. Strange actor Mads Mikkelsen ought to have incredibly detailed and lifelike presentations.
Considering Kojima’s ability to push consoles’ graphical capabilities to their absolute limits in order to maintain his sleekly polished and cinematic style, being able to harness the power of the PlayStation 4 Pro should allow him to make visuals more dynamic and sophisticated than ever before. As a matter of fact, Kojima has already gone on record to state that he believes Death Stranding to be his best game yet.
While the use of cutting-edge technology to provide Death Stranding with beautiful visuals is undoubtedly good news, it’s safe to say that fans are still wondering exactly what the game is all about. So far, Kojima has provided cryptic details as far as the themes and overall story for his forthcoming project are concerned, but considering the convoluted narratives of his previous releases, the oblique approach he takes to explaining the content of his work should be expected by now. Nevertheless, more concrete information involving the open world title‘s plot should come to be as it gets closer to the game’s release date.
Of course, it’s quite possible that Hideo Kojima could provide even more sumptuous facts about Death Stranding beyond his usual offerings of bread crumb trails relatively soon. As it happens, Sony recently declared that this weekend’s PlayStation Experience 2016 will host a special panel for Death Stranding, which will include Kojima and special guests.
It’s really anyone’s guess at this point as to what Death Stranding could be about, as there are already loads of fan theories flurrying about on the Internet as we speak. With any luck, though, gamers will eventually get the full lowdown on the title, and go on to receive the most satisfying kind of product that only Kojima can deliver.
Death Stranding currently lacks an official release window, and is expected to launch as a PlayStation 4 exclusive.