Horror fans around the world have been pleasantly surprised by the reveal of Dead by Daylight's new DLC chapter crossing over with the classic Konami horror series, Silent Hill. Representation for the first three games comes with the survivor, Cheryl, representing Silent Hill 3, Pyramid Head representing Silent Hill 2, and the new map representing the original Silent Hill.

As with all new killers and survivors in Dead by Daylight, they both come with three initially exclusive perks that can later be taught to other survivors and killers through leveling up on the blood web. Both characters include perks that can serve as game changers as observed by players who have already tried out these returning faces in the PTR build.

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Pyramid Head's Perks

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Pyramid Head, or the Executioner as he's called in-game, has three teachable perks he starts out with. They are:

  • Forced Penance
  • Trail of Torment
  • Deathbound

Forced Penance is a perk that can become teachable to other killers when Pyramid Head becomes Level 30. It forces players that take protection hits for other survivors to receive the broken status effect for up to 30 seconds. This is especially helpful when going up against a Survive With Friends group of survivors, as the Broken status effect prevents affected players the inability to heal to full health.

Trail of Torment is a perk that becomes teachable once Pyramid Head becomes Level 35. This perk causes the killer to become undetectable for 15 seconds after damaging a generator. However, this perk can take at least 80 seconds to recharge and survivors can see the damaged generator's aura while the killer is undetectable.

Deathbound is Pyramid Head's final perk and it becomes teachable to other killers once Pyramid Head reaches Level 40. This perk causes survivors that heal other survivors while at least 32 meters away from the killer to scream and reveal their location upon completing the heal. That survivor will additionally receive the Oblivious status effect if they move too far away from the survivor. The Oblivious status effect causes survivors to be unable to hear the killer's terror radius.

Cheryl Mason

Dead by Daylight Cheryl Trailer

Cheryl also has three initial perks that can become teachable through leveling up. They are:

  • Soul Guard
  • Blood Pact
  • Repressed Alliance

Soul Guard is a perk that becomes teachable to other survivors once Cheryl becomes Level 30. This perk allows a survivor to gain the Endurance status effect for up to 8 seconds after being healed from a health state. This effect allows the survivor to tank another hit from the killer while the effect is active, preventing them from being downed. This perk also gives players the ability to fully recover from the dying state if the killer has an active hex perk causing a curse.

Blood Pact becomes teachable once Cheryl becomes Level 35. This perk allows the player to see the Obsession player's aura and vice versa. After either heals the other, both will get a temporary speed boost lasting up to 8 seconds. This perk lessens the odds of the equipped survivor becoming the Obsession and is completely deactivated if the player becomes the Obsession.

Finally, Repressed Alliance becomes teachable once Cheryl becomes Level 40. This perk allows the player to call upon the entity itself to close off a generator being worked on to both survivors and the killer alike for 30 seconds after the equipped player has worked on generators for enough time. Survivors can see the aura of this generator while it is closed off.

Dead by Daylight is available now for Android, iOS, PC, PS4, Switch, and Xbox One.

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