Days Gone Has 6 Hours of Cutscenes


This year is shaping up to be an interesting one for Sony and its PlayStation brand. With heavy rumors of the PlayStation 5 console being right around the corner, the company has also opted out of E3 2019 and has a number of AAA games like The Last of Us 2 and Ghost of Tsushima that still don't have release dates. Even with all the uncertainty and rumors, Sony still has at least one more PS4 exclusive coming out very soon. After multiple delays, Bend Studios' action adventure zombie game, Days Gone, is now only a month away from release and fans are getting new details on the upcoming title.

In a recent interview, developers at Bend Studio revealed that its zombie action game Days Gone will feature around six hours of cutscenes. Based on the total length of the game, the six hours represents about 20% of the total game, giving players about 80% of gameplay. The team aimed to strike a good balance between those who want storytelling while not being too intrusive for those who wanted to simply jump right into the action.

"The golden path is going to take you about 30 hours, but it’s going to take you a lot longer than that because things are going to happen to you along the way depending on how careful you are and how much you pay attention."

In addition to the cutscene length, developers have also indicated that the main story path should take most players around 30 hours to beat. Naturally, it can take a lot longer thanks to plenty of side activities and content to uncover during a playthrough. Without giving too much away, it was revealed that events in Days Gone will constantly be happening around the player, so those who are careful and observant will likely find new opportunities or content to take part in.


Even with those six hours of cutscenes, the studio has managed to cut down on the amount of interruptions players will face before getting back to the gameplay. One of the biggest examples of this is the fact that Days Gone won't have any loading screens in its open world, allowing players to seamlessly move from area to area without a forced pause in the action. Considering this is a game where hordes of zombies can and will chase players all over the terrain, not having loading screens pop up during these tense moments certainly go a long way to not breaking the immersion the developer is aiming to hit.

Days Gone releases April 26 exclusively on the PS4.

Source: Gamepur (via GameReactor)

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