We brought you news of From Software’s new game ‘Project Dark’ last year, and are happy to be able to finally shed massive amounts of light on the mysterious project, now officially titled Dark Souls. Namco Bandai has released a huge gallery of screenshots as well as a trailer showcasing some gameplay from the upcoming title.
Demon Souls, also developed by From Software, was notoriously difficult and Dark Souls looks to be no different. The gameplay trailer forecasts what many players will be seeing when they play the game: their own death. This probably comes as good news to RPG fans who have been disappointed with the increasingly streamlined RPGs of today’s day and age.
Dark Souls promises not only to demand concentration and strategy because of its puzzles, traps, and combat situations, but the same level of strategy and focus will be needed in order to successfully build your character into a force to be reckoned with. The age-old adage, “if at first you don’t succeed, try again,” seems to be a big part of the game’s philosophy as well, as the developers fully expect you to die many times in order to improve.
Check out the brand new trailer for yourself, and decide if the task looks to be worth it:
The game is decribed by the developers as a journey into a dark and treacherous world, clear from the above trailer. Players will need to apply strategy, quick thinking, and serious concentration if they hope to avoid the same punishing defeat that Demon Souls has become so famous for. Combining this commitment to challenging gameplay with an ominous atmosphere and horrible monsters is hoping to set this battle against the un-dead stand out from the rest.
The latest Dark Souls screenshots show off some of the traps, environments and enemies you’ll be facing in the game, and it all looks spectacular. See for yourself:
So far the game is boasting approximately 60 hours of gameplay with nearly 100 different enemy types, and emphasizes just how important player decision will be in respect to every conceivable aspect of the character, especially the weapons and items.
Perhaps the most exciting feature the developers are sharing is the use of online play, and the potential to aid or trick other players:
“Players may cross paths with one another, interacting with each other throughout the game even as each player plays their own game. Networked play allows users to cross paths with one another to enhance the single-player gameplay experience without destroying it… See other real players and empathize with their journey, learn from seeing how others died, find and leave messages for your fellow players; helping them or leading them into death.”
It’s not the same as having co-operative questing, but it’s an interesting way to integrate a sense of camaraderie and teamwork into a primarily single-player game. The theme of learning from mistakes is an interesting one, and is well-chosen as one can argue that learning from mistakes (though not all mistakes cause death) is one of the defining characteristics of human life.
In an interesting move, those that preorder the game will receive the Collector’s Edition at no extra charge. The Collector’s Edition gets you a snazzy metal case, an art book, mini strategy guide, behind-the-scenes development videos, and the game soundtrack.
If you’re interested in the game, you’ve likely already decided whether or not you’ll be picking it up.
If that’s the case, you would do well to preorder Dark Souls before it releases this October for Xbox 360 and PS3.