Nintendo Switch owners will be upset to learn that their trips to Lordran have been delayed. Bandai Namco announced today that Dark Souls Remastered won't be coming to the console on its originally scheduled date, and has been pushed to summer 2018.

Without stating a clear reason, the official Dark Souls Twitter instead blamed "the nature of causality," which could mean pretty much anything. Regardless of whatever prompted the decision, the team assured players that the time will "ultimately be used to improve your journey to Lordran." Meanwhile, the PlayStation 4 and Xbox One versions of the game are still on schedule to release on May 25.

The delay also extends to the Solaire of Astora amiibo that was planned to release at the same time. Solaire is one of the most recognizable characters in the Dark Souls franchise, who has even become a bit of a meme due to his strangely optimistic nature and obsession with the sun. While, traditionally, amiibos can be utilized to give players a leg up in a variety of games, the Solaire amiibo merely allows players the ability to perform the iconic "Praise the sun!" gesture. Given the nature of the series to be brutally difficult, the amiibo not being all the helpful comes as no real surprise, and is actually rather fitting.

From Software's dark fantasy RPG was announced for Switch via a mini Nintendo Direct back in January. The Switch version will play the game at 1080p resolution with 30 FPS while in TV mode. The development of Dark Souls: Remastered has been handed over to Polish-based studio QLOC, with assistance from Bandai Namco. The game will include the Artorias of the Abyss DLC, which takes players to the land of Oolacile, when it releases this summer.

Dark Souls Remastered will be available for PC, PS4, and Xbox One on May 25, with the Switch version releasing some time in summer 2018.