A new console is only as strong as the games that players are able to play on it, and while Nintendo’s Wii U may still have its launch line-up behind closed doors, Crysis developer Crytek Studios is confirming that they’ve got their brand new game engine almost up and running on the system. That’s great news for motion control fans who are hoping for more from Nintendo, but what about those who prefer to ‘be the controller?’ Fear not, for Crytek is also explaining just how committed they are to bringing the Kinect into their development as well.

After Nintendo’s announcement of the Wii U as their brand new console, fans and industry viewers alike were not just surprised, but intrigued as to how the company’s new take on controllers and motion controls in general would affect gameplay.

Unfortunately, without any serious announcements where actual games are concerned, and still unconfirmed reports on the console’s processor, it’s hard for anyone to get an accurate picture of what sort of games will call the console home. But thanks to Crytek, we can add at least one to the list.

Speaking with Develop, Crytek Studios’ CEO Cevat Yerli has confirmed that the studio has already made its support clear to Nintendo. As Yerli explains, the company is more than ready to support Nintendo’s latest console alongside the PC, Xbox 360 and PS3, and the developers have already started getting their proprietary CryEngine working with the system’s technology:

“Crytek’s support for Wii U is definitely going to happen… We aren’t showing it but we are pretty much running it already”

Our minds can already start racing as to possible uses of the Wii U’s tablet controller when combined with the unique technology and science fiction of the studio’s Crysis series. While it may take a good deal of time to see any results from the work being done, Crytek isn’t just setting their sights on Nintendo, but the other star of E3 2011, the Microsoft Kinect.

With Ghost Recon, Fable, and Mass Effect just a few of the franchises who revealed new Kinect integration at last week’s show, it isn’t a major headline to hear that a possible Crytek sequel will be given the same treatment. But Yerli doesn’t seem to be referring to the studio’s dedication to the device as flash-in-the-pan. Instead it appears that Crytek may see a strong future in the type of experiences offered by Kinect, and had best start tailoring their engine to make further advancements possible:

“We are expanding in many ways, and some of that is more announced than others. Kinect is major driver for future platforms as well, so Kinect support is important. Having basic Kinect support in the CryEngine is one thing, but I’m talking about really supporting it deeply. CryEngine is going to have deep support.

“Then there are other efforts towards supporting mobile and tablets, which we can only say we are working on. How far we have gone and what we mean is something I can’t say more about now.”

It’s hard to say exactly how much Crytek is changing their development focus, but Kinect owners will be happy to hear that at least one developer has come out and said that they plan to use the camera and microphone for a deeper purpose. Whether that means possible voice control or gesture-based interaction is still up in the air.

Beyond explaining Crytek’s focus in the coming years, Yerli’s comments communicate an essential truth that has grown harder to ignore with the success of motion controls. The fact is, people want more from games. Having an extraordinary experience delivered via conventional means is still welcome, but modern developers must seriously consider just how many tools at their disposal are being put to good use.

Whether you are a firm believer in motion controls as the wave of the future, or still remain unconvinced, the fact that a developer with as strong a pedigree as Crytek is committing to motion controls and mobile platforms is good news for everybody.

Do you like the idea of developers jumping head-first into supporting motion controls as well as the traditional interfaces, or do these statements make you fear what games Crytek will release in the future?

Leave us your thoughts in the comments, and Follow me on Twitter @Andrew_Dyce.

Source: Develop

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