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Control Update Fixes Map Issues and More

control update fixes map issues

Since its launch late last month, players have noticed a fair number of performance issues in Remedy Entertainment's latest action-adventure shooter Control. This has been causing sizable problems ranging from a lagging map to stuttering frame rates. Remedy promised to fix these issues in an update, and today that update has begun rolling out.

The update is now available to download on the PlayStation 4, with PC and Xbox One players getting it "very soon." The delay, according to 505 Games Community Manager Antonela Pounder, is due to the differences in bug fixing and submission times across the three platforms. That said, Pounder stressed that all is well and non-PS4 players won't have long to wait.

To offer a basic overview, the new Control update provides exactly what's been promised, with performance improvements across the board. Frame rates have been optimized, the map loads more quickly now, and bugs that caused the game to crash have been removed, just to name the major fixes.

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Here is the full list of fixes:

General

– Bug and crash fixes to missions, combat and overall game play– Fixed multiple issues with the PC launcher related to DX11/DX12 crashes

Performance

– Improved title stability on all platforms– Improved general frame-rate performance through optimisations made to multiple systems and content

UI

– Improved map loading times (map will no longer tease information)– Motion Blur On/Off toggle added to Options menu– Film Grain On/Off toggle added to Options menu– Fixed incorrect UI behaviour on ultra-wide monitors (PC)– Fixed multiple issues when incorrect subtitles are shown for multiple languages– Fixed issue when the game centers the aim on Jesse’s head– Fixed multiple UI related issues

Progression

– Fixed an issue when player could not acquire 'Pierce Charging Efficiency' and 'Spin Grouping Efficiency' upgrade– Fixed issue when Crafting Charge and personal Mods would not give the Weapon/Mod but take the materials (Sorry. The Board was greedy)– Fixed issue that prevented players activating the Pierce weapon form upgrade– Fixed issue when Jesse is unable to cleanse the 'Transit Corridor South' Control point upon returning from Prime Candidate Program area in the mission The Face of the Enemy– Fixed an issue when Heptonstall would not spawn during certain story missions in the "Old Friends" side-mission (still looking for his buddy Remus)– Fixed issue when Hiss Barrier remains in the Directorial Override mission’s Control Room if the player dies during the binding cut scene

Sound

– Fixed issue when certain licensed music tracks play after enabling the 'Mute Copyrighted Tracks' option– Fixed and issue when audio is out of sync in the Dr Darling videos (PS4)

Misc

– Fixed issue with the Charge weapon forms erroneous blast radius causing (way) too much visual damage to the environments– Fixed an issue where game would stall when completing a story mission and unlocking a trophy (PS4)

It's clear Control didn’t come out exactly as Remedy intended, despite launching to very positive reviews from critics. But the fact that Remedy managed to get such a sizable update out just two weeks after the game came out shows that it's taking players' complaints seriously and working hard to make the game the best it can be. At this rate, any remaining major issues shouldn't be in the game for much longer.

Control is available now for PC, PS4, and Xbox One.

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Source: Control

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