Since leaving Epic Games back in 2012, it's been a wild ride for the former Gears of War and Unreal Tournament developer, Cliff Bleszinski. After taking some time to enjoy life, Bleszinski announced in 2014 that he was coming out of retirement to start a new video game development studio called Boss Key Productions along with industry veteran Arjan Brussee. Following the closure of the studio earlier this year, it appears that Bleszinski is preparing a book with a chapter dedicated to the rise and fall of his company.

While always a prominent voice on Twitter, Cliff Bleszinski has remained relatively silent on the downfall of his company, Boss Key Productions. As he described it in a recent post, it wasn't to hide from what happened but to be able to explain things in his own words than through someone else. On August 17, the man known as CliffyB did just that, posting a screenshot of a chapter called Boss Key from an upcoming book he appears to be writing. The small excerpt certainly paints an interesting picture as it reveals that writing the chapter was extremely difficult for him, even harder than a lot of big moments in his life such as his father passing.

With his followers sufficiently teased, Bleszinski started to receive quests as to when his memoirs would be available officially to which he responded with classic Blizzard mantra of when it's done. Even without a solid release window, it's possible that fans could be getting a look sooner rather than later as just a day before this Tweet, he confirmed that he was meeting with a literary agent for his book. Either way, fans can expect to hear plenty of wild E3 stories with Tim Sweeney Epic Games if the screenshot is any indication.

Even though Bleszinski has been fairly quiet on the reasons for Boss Key Productions imploding, he has been fairly vocal about what the company was planning beyond its online arena shooter LawBreakers. Some of the studio's unused ideas sounded pretty interesting, including a game set in a FuedalPunk world inspired by Ancient Japanese history. Known internally as DragonFlies, this PvE style experience allowed players to ride on giant airships and fly on completely customizable dragons. Inspiration for the title came from the underwhelming PS3 game Lair and also Microsoft's previously canceled project, Scalebound.

Source: Twitter