A few weeks ago Ubisoft Montreal announced Child of Light at GDC Europe. What was shown was only a Vine video and a few quotations of intent. Today they have rolled back the curtain to give a legitimate glimpse inside of the game with a full gameplay trailer. Coming from the creative team behind Far Cry 3, the new IP is a jump in very different direction from the violent open-world FPS.
Child of Light boasts a distinct and striking art style that will catch your imagination, all made possible by the UbiArt engine which was responsible for the gorgeous Rayman Legends. However, to say that is all the game is bringing to the table would sell it short. Previously described as a cross between Limbo and Final Fantasy, the game will feature platforming elements complemented with a turn based combat system.
Taking on the role of Aurora, players will face a myriad of beasts and monsters all in order to return light to the world. The official Child of Light synopsis:
The Black Queen has stolen the Sun, the Moon and the Stars. You play as Aurora, a young princess with a pure heart whose soul is brought to the kingdom of Lemuria. Embark on a quest to recapture the three sources of light, defeat the Black Queen and restore the kingdom of Lemuria.
Patrick Plourde, the game’s director, and Jeffrey Yohalem , the game’s writer, are both reuniting to bring Child of Light to life. Both were creative driving forces on the aforementioned hit Far Cry 3, and this step towards something smaller seems to have really generated something special. While it could have been easy to rest back onto another huge studio game, the team have convinced Ubisoft to produce the “anti-thesis of AAA”
In an industry of constant sequels and audience pandering, titles like Child of Light are the ones that push the boundaries back out. While it is true that the indie game market often picks up that slack, it is incredibly encouraging to see Ubisoft backing a project like this. If Child of Light can go on and prove to be successful, perhaps it will encourage a string of other publishers to invest in smaller, more niche games that are crafted by small groups of artists with a vision. The game is an interesting experiment for these reasons, but here’s hoping that it turns out to be as good as it looks in order to realize the industry spanning potential.
Child of Light is due out in 2014 on PC, PlayStation 3, PlayStation 4, Wii U, Xbox 360 and Xbox One.