After a big reveal last month, information regarding Sledgehammer Games latest title, Call of Duty: WW2 has seemingly dried up. The reveal event gave fans an up close and personal look at the latest entry in the popular series, with the big news being that the franchise is returning to its roots to explore more stories during the massive global conflict. Even though the latest game is heading back to World War II, it looks like Sledgehammer Games won't be letting players step into the shoes of the Axis powers as originally believed.
When asked directly over Twitter as to whether or not the campaign would show off any of the Axis powers or feature playable segments with them as the focus, Sledgehammer co-founder Michael Condrey confirmed that would not be happening. Call of Duty: WW2 focuses exclusively on the Allied powers as they go up against Germany and the other Axis countries.
You'll fight and follow the Allied cause. The Axis power is a ferocious enemy. But no, you won't play as Axis in campaign.— Michael Condrey (@MichaelCondrey) May 24, 2017
What's interesting about this seemingly simple answer is that during the reveal livestream for Call of Duty: WW2, the question was purposely avoided with certain developers outright dodging the question. Creative director Bret Robbins even mentioned that he wasn't allowed to talk about it directly, choosing to leave it as a mystery for now. With an air of mystery surrounding the question along with what appeared to be a German officer detailed in concept art, many fans believed this could mean that the campaign also had a mission or two focused on the opposing side.
While one of the bigger changes to the typically Call of Duty formula is the new era, Sledgehammer Games is making a point to not settle on what works. The studio has already confirmed that health won't be regenerating and ammo won't be found laying on the ground like in past games. Instead, players will need to lean on other members of their squad, each with their own specialized roles to assist when health or ammo is low. The main reason for this switch is to essentially remove the feeling of being an unkillable super soldier, capable of single-handedly winning the war.
Were you hoping to see a dual perspective on the war, or are you content with only playing through the campaign as an Allied soldier? Let us know in the comments below.
Call of Duty: WW2 launches on November 3, 2017 for Xbox One, PlayStation 4, and PC.
Source: Michael Condrey - Twitter