Yesterday saw the much-anticipated reveal of Call of Duty: WW2, a long-awaited return to historical combat for the long-running first-person shooter franchise. Call of Duty: WW2 is set to introduce a lot of new ideas to the series, including a novel new addition to its multiplayer modes.
In between multiplayer matches, combatants will be able to interact in social spaces in a mode that’s being referred to as Headquarters. There’s now word that this activity will support as many as 48 players at any given time, based on information laid out on the game’s Xbox Store listing.
There’s currently not much information on how expansive an environment this activity will take place in. However, with 47 other players in the same area, it seems poised to be a very engaging social experience.
To put that in some context, it’s worth comparing Headquarters to The Tower, a similar social space in Activision’s other flagship first-person shooter, Destiny. As it so happens, a maximum of 16 players can populate The Tower at any given time, so Call of Duty: WW2‘s Headquarters should seem like a very lively place to be at full capacity.
At its core, Call of Duty: WW2 is Sledgehammer Games‘ attempt to bring the series back to its roots. However, additions like Headquarters prove that the development studio is looking to break new ground, as well as revisit some tried-and-tested ideas.
Call of Duty: WW2 launches on PlayStation 4, Xbox One, and PC on November 3, 2017.