Infinity Ward has just hosted Call of Duty Next, a big reveal event for Call of Duty: Warzone 2.0, Call of Duty: Warzone Mobile, and Call of Duty: Modern Warfare 2. Over the course of an hour or so, Infinity Ward showcased some of Modern Warfare 2's maps, detailed its new Gunsmith 2.0 system, revealed its plans for Warzone 2.0, and confirmed that the long-rumored DMZ mode is coming to the game on launch. On top of all that, Infinity Ward also gave some details on some new gameplay mechanics heading to Call of Duty: Modern Warfare 2, with some of its most interesting revolving around how the player moves.

Player-movement has always been a vital component of the Call of Duty multiplayer formula. While more realistic military shooters like Battlefield go for a more grounded, heavier movement speed, Call of Duty has always been synonymous with speed and fast precision. Based on the details given at Call of Duty Next, it seems as though Call of Duty: Modern Warfare 2 is going to expand on this in a few key ways, bringing back some fan-favorite mechanics while also adding its fair share of new ones.

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Call of Duty: Modern Warfare 2's Movement System Is The Best of Both Worlds

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During Infinity Ward's Call of Duty Next showcase, a few minutes were dedicated to breaking down some of Call of Duty: Modern Warfare 2's new movement mechanics. One big focus of the gameplay demo was the new ledge mechanic, whereby the player can hang from the sides of rooftops. While hanging, the player can either shoot using their sidearm, or hop up onto the platform in one smooth movement. This has the potential to add quite a bit of strategy to the standard Call of Duty formula, encouraging players to take their time and scout out a location before just jumping straight into the action.

Another big feature that the panel of Infinity Ward devs kept pointing to was Modern Warfare 2's new swimming mechanic. In general, Modern Warfare 2 is putting more of a focus on water combat than the series ever has before. Water vehicles, maps with large bodies of water, and swimming mechanics are all pretty new to Call of Duty. Unlike previous entries like Ghosts and Black Ops 3, Modern Warfare 2 has a complex, dedicated swimming system, with its own set of unique animations and mechanics. Players can now dive, and shooting underwater will slow down the velocity of bullets.

During the new Call of Duty: Modern Warfare 2 gameplay trailer shown at the event, fans can spot several characters cocking their weapon to the side in a motion similar to games like Rainbow Six Siege. 2019's Modern Warfare introduced wall-mounting, and leaning around blocks of cover, so this seems like a natural progression of that, allowing player to lean anywhere. It seems as though Infinity Ward is going for a slightly more methodical, strategical approach to gameplay this time round, and subtle mechanical additions like this should help to do just that.

The trailer also showcased the return of the fan-favorite dolphin dive move. Introduced in Call of Duty: Black Ops, the dolphin dive was activated by holding down the duck button while sprinting forward, causing the player to dive forward, and keep them in a prone position. Later Call of Duty entries, including 2019's Modern Warfare, changed the dolphin dive in favor of a slide, and now it seems as though Modern Warfare 2 will offer the best of both worlds, with players being able to both slide and dolphin dive.

Call of Duty: Modern Warfare 2 launches on October 28 for PC, PS4, PS5, Xbox One, and Xbox Series X/S.

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