Activision and Sledgehammer Games are certainly standing behind Call of Duty: Advanced Warfare, the latest entry in the yearly series, claiming that not only will the game outsell its predecessor, but it’ll also go on to become the biggest game of the year. You could probably wave off that second claim, but the Call of Duty series has proven time and again that it’s incredibly popular for a reason. Even reviews are saying that AW is a solid game (read our review here), despite the fact that it doesn’t completely change the series’ formula.
Now that the game is out and in the hands of the people, it’s time to move on to the post-release process that includes updating the game and the constant stream of tweaks and fine-tuning. The changes won’t radically alter the game that many have already become familiar with (that comes later), so no need to panic for fear that Sledgehammer will somehow go against players’ wishes. In fact, the developers explain that some of the changes were requested by the community itself.
A teaser list of what’s coming to Advanced Warfare was already shared yesterday, but studio co-founder Michael Condrey took to the Sledgehammer forums earlier today to offer a more detailed list, while also patting the whole team on the back for putting the game out after three years of development.
The list of improvements includes:
- Prestige reset issues, including emblems and challenges.
- Adjustment to the in-game chat names notifications placement.
- Fix for weapon reloads counting as speed reloads in certain circumstances.
- Connectivity optimizations.
- Fix for stats accumulating towards leaderboards after prestiging.
- Adjustment to challenges to unlock Camos for weapons.
- Fix for round-based game modes, affecting Win/Loss ratios.
- Implemented ability to unlock eSports Rule options in Private Match
While not a complete list of everything players can expect to see soon, you may notice that they’re all currently related to fixes, as opposed to affecting the core gameplay.
Condrey also addressed dedicated server support for the game, as it’s something fans have asked about several times already. He passed on a statement from Activision, which stated:
“Advanced Warfare employs game servers hosted at data centers globally on all platforms and listen servers as part of our proprietary matchmaking system. Our goal is to ensure the best possible connection and greatest gameplay experience regardless of location and time of day.”
As we’ve said in the past about other developers and their games, it’s always nice to see when community feedback is collected and utilized to improve on a game. Even better is a consistent back and forth between devs and fans.
In fact, to show some appreciation to those that supported, and continued to support the studio and Advanced Warfare, Double XP has been enabled for the duration of the weekend. So, you know, it wouldn’t be a bad idea to get out there and earn some new weapons and gear.
Call of Duty: Advanced Warfare is out now for PC, PS3, PS4, Xbox 360, and Xbox One.
Source: Sledgehammer Games