With two games in the series under their belt, it seems there’s no doubt that Gearbox Software has found its trademark property in Borderlands. Not only because the game’s irreverent, over-the-top attitude seems a perfect fit for the company’s leadership, but the inherent range of experiences possible under the ‘Borderlands’ banner. Case in point: Borderlands: The Pre-Sequel – a game filling in the story gaps between Borderlands and Borderlands 2. That’s being made in Australia.
Despite the fact that the game is being handled about as far away from the core team as possible, the latest making-of video shows that the inspiration and attitude seems to be alive and well across both teams. Hopefully the team in 2K Australia will get the opportunity to put their own stamp on the series, but at least where the weapons are concerned, The Pre-Sequel is aiming to scratch the itches that prior games left unaddressed.
Players wishing that the next entry in the series had been crafted by Gearbox directly are clearly the target of the team’s statements that The Pre-Sequel will be ‘an opportunity’ for the team to complete designs or ideas left out of the previous two games. That being said, Borderlands isn’t exactly a difficult angle or personality to understand – and the gameplay shown looks like the team knows what they’re doing.
Prior videos revealed that Handsome Jack would be joined by some truly colorful characters this time around – not the least of which being a newly-weaponized Claptrap – so it’s nice to see that the team hasn’t been content with the same old arsenal. A trip to the moon should be good for some sci-fi weaponry, if nothing else. And butt-slams. Plenty of butt-slams.
Players may have to ask themselves some difficult questions to determine if they’re best suited to ‘big box quality’ laser firearms, or if they fancy themselves a Lawbringer in the making. Although it’s difficult to get an accurate sense of what to expect from The Pre-Sequel after a handful of demo sessions (it feels like Borderlands in small doses), 2K and Gearbox haven’t been shy about showing what’s in store. And while it may be wise for hardcore fans to check their expectations, a success with The Pre-Sequel could open the door to even more collaborations.
Is it too soon to start thinking of the DLC and add-on content being planned? Gearbox has made a reputation out of post-launch support, often named as one of the best examples of support through DLC. With that kind of pressure to keep up the momentum, it’s promising to see that the developers are making some bold choices already. And in a series where guns are the heart and soul, some truly destructive lasers may be enough to keep fans satisfied. Until Borderlands 3, that is.
Will you Borderlands fans be picking up the game regardless of a different team leading the charge? Or is it the mechanics and weaponry that you’re most looking forward to?
Borderlands: The Pre-Sequel is set for release on PC, PlayStation 3 and Xbox 360 on October 14, 2014.
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