Grinding in video games is hardly a new concept; in the eyes of MMO players, it’s simply a necessary evil that lies in the way of attaining the best loot. Thanks to a prominent glitch in Destiny that allowed players to mow down an infinitely respawning horde of enemies, the term “Loot Cave” has quickly become synonymous with the act of grinding. Not content to be left out of the fun, players have discovered two grinding spots in Borderlands: The Pre-Sequel and have proceeded to bless them with the same name.
Unlike the first Destiny grinding spot which quite literally took the form of a cave, ‘Loot Cave’ has since been appropriated to encompass any exploit that involves endlessly respawning enemies. From an in-game easter egg to a Cave Shooting Simulator, the term has quickly achieved trope status. While none of The Pre-Sequel‘s Loot Caves take the form of actual caves, there’s no denying that they’re instances that are ripe for exploitation.
The first of these “caves” can be found during the mission “Let’s Build A Robot Army.” As you can see in deathmule‘s video below, players eventually find themselves in a room where turrets must mow down a group of enemies before allowing the player to leave. Should the player kill these enemies before the turrets they will continue to respawn, dropping all manner of goodies from, experience and loot to moonrocks and badass ranks.
The second grinding spot makes its appearance much later in the game and can be found out in the open. According to JHFLEETING, if players stray from the mission briefing in “Guardian Hunter” and kill the docile Guardian Wraith that they are instructed to capture, they will find that it instantly respawns in the exact same position, making the act of mercilessly killing it over and over for personal profit almost laughably easy.
While it’s impossible to deny the presence of these exploits and the ease with which they can be farmed, the question of whether this is necessary in a game like Borderlands must be raised. Where many gamers complained about Destiny‘s sparse loot system, the Borderlands series has generally been known to reward players on a regular basis. With the game having already taken a shot at Destiny in its launch trailer, it may be about time for gamers to retire the Loot Cave moniker.
Regardless of whether you enjoy the thrill of creating a sea of loot or would rather avoid such exploits, Borderlands: The Pre-Sequel is a safe bet for loot-seekers everywhere. With DLC like the rumored Baroness character on the way, players will likely be spending a good amount of their time in the near-future causing havoc on Pandora’s moon, Elpis.
Are you already beginning to tire of the use of the term Loot Cave? Are there certain instances where you feel you are justified in exploiting a game in order to grind for loot?
Borderlands: The Pre-Sequel is out now on PC, PS3 and Xbox 36o.
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