Borderlands was not a game that made a small splash by any stretch of the imagination. The Gearbox Software developed title brought a diablo style loot system to a first person co-op shooter, giving gamers over 1 million possible guns to be found. So far however, Gearbox has been rather hushed about what’s going on with a sequel to its critically acclaimed game. A recently discovered resume for an artist and animator named James Mosingois may have relevealed prematurely that Borderlands 2 is in development at Gearbox.

The curriculum vitae lists “user interface concepts for Borderlands 2,” as notable freelance work that Mosingois has completed. The resume was originally spotted by Superannuation but the tweet that originally outed the resume has since been pulled. This could be a sign that he has since been contacted and told to remove the tweet, a first sign that this listing on the resume is not a typo but rather a legitimate Borderlands 2 reveal.

Since its release, Borderlands has seen its content grow with 4 DLC expansions: The Zombie Island of Dr. Ned, Mad Moxxi’s Underdome Riot, The Secret Armory of General Knoxx, and Claptrap’s New Robot Revolution. The DLC offered a number of brand new lootable items as well as increases in the level cap and potential storage space players can acquire for their found loot. Not to mention, plenty of new locations and enemies for players to explore and kill respectively.

Continuous DLC would probably drive a playerbase mad, especially when console gamers are so accustomed to recieving regular sequel releases. With over 3 million games sold between the PC, PS3 and Xbox 360, there’s a rather large Borderlands player base out there for Gearbox to please.

The announcement of a sequel would be a logical step for Borderlands, especially with development on Duke Nukem Forever now nearing a close and nothing but silence about any future DLC since Claptraps’s New Robot Revolution (our review here) was released.

This begs the question: what would a sequel entail? The Guardians and the Eridian race were a big part of the mythos in Borderlands, but their overall presence in the game left a lot to be desired. This could be the starting point to generate interest in a sequel, especially since the DLC didn’t focus on the Eridian race or reveal anything about the nature of the Guardians that they left to protect The Vault.

And let’s not forget that so little is actually revealed of the Guardian Angel that guides you throughout the game. What are her — if she really is a her — real origins and how did she know so much about The Vault you were looking for, right down to what was hidden inside? She guides you into a mission to save the universe, but gives very little in return for the deed.

Is Borderlands 2 a game you’re waiting for? What do you hope to see in a potential sequel for the one of 2009’s biggest games?

Sources: Superannuation (via VG247)

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