Virtual reality technology is slowly but surely becoming more commonplace in the video game space. With the recent release of Resident Evil 4 in VR, as well as Half Life: Alyx, Lone Echo, and WarpFrog's Blade and Sorcery, which were developed solely for VR, players now have an even greater range of game worlds to fully immerse themselves within.

Released in 2018, Blade and Sorcery is a physics-based medieval fantasy sandbox title with swordplay, magic, and ranged combat. The VR game is still in early access and doesn’t feature any kind of story, but rather focuses on providing players with a variety of weapons and spells to withstand waves of enemies.

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WarpFrog has released a trailer showcasing some of the changes coming to Blade and Sorcery with Update 10, which will be available on October 24. The biggest change will be the game’s new dungeon mode, which will allow players to thrash opponents in some new environments. Upon launch, dungeons will only be available in sandbox mode with a limited number of rooms to explore, but a progression mode and additional rooms are planned for the future.

Some players expressed concern that “dungeons” meant underground corridor after corridor that would become repetitive and tedious. But WarpFrog has handcrafted a variety of rooms, or enclosed areas, each with a unique look. While there will be underground tunnel systems, the Update 10 trailer shows that dungeons in Blade and Sorcery will also feature castle-like ruins, sea caves, and even self-contained outdoor locations.

Another change coming to Blade and Sorcery with Update 10 may not be immediately noticeable to most players. Engaged enemies will now be the only ones to count towards the game’s physics strain, thus optimizing performance and allowing more NPCs to appear onscreen at once. The introduction of dungeons to Blade and Sorcery also required tweaking the AI to add behaviors like new attack animations, patrolling, field of view, and noise detection. Some of this will be apparent with Update 10, but these adjustments are still a work in progress and will become more realistic in the future.

WarpFrog has a lot of additions planned for Blade and Sorcery, including interactable items, looting, and an inventory coming in Update 11 or 12. Shops that sell weapons and armor, the ability to equip armor, and a skill tree are also on the horizon. And later in 2022, the virtual reality game will add localization for other languages, as well as new character customization options and face expressions.

Blade and Sorcery is a VR game available on PC.

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