Believe it or not, E3 is now only two months away and already companies like Bethesda are teasing out what fans can expect to see at this year’s event. Even though Electronic Arts is once again holding its own show during E3 as they did last year, the company is planning to show off a number of games including the latest IP from the original Mass Effect team at BioWare Edmonton codenamed Dylan.

Though the company has apparently been working on this new IP since 2012 without any sort of leaks, this latest report comes from Liam ‘Unseen64’ Robertson and his most recent Patreon podcast. According to Robertson, BioWare is currently working on a massive sci-fi inspired game that represents EA’s attempt to tap into the MMO-lite market, currently held by games like Destiny and Tom Clancy’s The Division.

BioWare New IP Q1 2018

Details are of course slim, though it appears that Dylan may be the biggest project the studio has ever done, which also includes the recently released Mass Effect Andromeda. Interestingly enough, BioWare has previously confirmed that Dylan attempts to bring friends together to play in new ways and the title as a whole is more of an action adventure game, its first non-RPG project since MDK2. EA has previously stated that the mysterious IP is expected prior to March 2018, it’s a safe bet that E3 would be the perfect venue to unveil the title to fans.

Most recently, the Edmonton team helped BioWare Montreal put the finishing touches on Mass Effect Andromeda, the studio has subtly found other ways to tease out the project. Last year at GDC, BioWare’s Senior Director of Creative Development, Alistair McNally, wore a shirt at the conference with the name of the new IP on it. While something like that would have sent the internet into a frenzy of activity, for the entire length of the event no one noticed or said anything.

What do you think BioWare Edmonton’s latest IP will be? Do you think the reports are true and it’ll be featured at E3 this year? Let us know what you’re thinking below in the comments.

Source: Liam Robertson

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