The Fig campaign for The Tower reaches its crowdfunding goal, getting a boost from big-name investor Greg Zeschuk, the co-founder of BioWare itself.
After being on Fig for just about a week, a game backed by none other than BioWare co-founder Greg Zeschuk has reached the most important milestone of any crowdfunding campaign. Today, developer Interdimensional Games has just announced that The Tower has reached its funding goal of $300,000 on Fig, and the studio has now set up its first stretch goal with about 30 days left to go in its investment campaign.
The Tower is a direct sequel to 2014’s Consortium, a sci-fi game currently available on Steam that takes place almost entirely within a structure called Churchill Tower in near-future London. The Tower brings a fresh coat of paint to the original game’s core mechanics, but is slated to bring things into a “new scope”. Interdimensional Games originally had a Kickstarter campaign going for the project, but put this on ‘suspension’ as the studio made the jump to Fig instead.
While Fig allows fans to back games in the traditional way like Kickstarter and Indiegogo, the website also allows fans to invest in videogames via equity. This is where the majority of funding for The Tower derives from, with $224,000 coming in as investments compared to $78,000 from traditional backers. The campaign is still set to run until May 11, so the total number of investments and backings are sure to rise even higher by the time the campaign closes.
Take a look at the campaign’s pitch video below:
BioWare co-founder Greg Zeschuk was evidently impressed with what he’s seen of the game, as it took the industry veteran little time to not only praise The Tower when it was initially revealed, but also put his money where his mouth is. Zeschuk became one of the 2,000+ Fig backers in the game, and revealed that he has held a friendly rapport with with many of the developers at Interdimensional Games:
“I know the developers pretty well; an awfully long time; 15 years or so. Beyond that, the product I think is really interesting. The game’s branching narrative structure is something I think is really cool and this is a different flavor of it. The other thing is, I think this is a game that should get made. It’s something that’s going to be unique and stand out. I think it’s really going to impress people in terms of the depth of the gameplay.”
It sounds like Zeschuk is convinced this is the kind of title that deserves to be made, but that’s a far cry away from saying the title will succeed commercially. In any event, the hardest part of securing The Tower‘s future has been put to bed, and the studio can get hard to work on completing the sequel within the next few years.
The Tower is tentatively scheduled to release in early 2018 for PC, Xbox One, and PlayStation 4. Gamers can check out the game’s Fig page here.