[Update: Chock this one up to industry speculation – 2K Games has officially debunked rumors they are working on a BioShock move peripheral.]
Irrational Games had plenty of great news for PlayStation fans at E3 this year, with one of them being that BioShock: Infinite would be getting Move support, despite the fact that Ken Levine had previously said he thought it cheated gamers. Up until now we’ve heard very little on the subject, however it seems Sony accidently ousted that the game will be getting its own Move peripheral.
We say accidently because Sony has since removed the quote in question shortly after posting it. The article that was originally posted by PlayStation UK now no longer mentions said peripheral, but of course this is the internet, so an announcement like that doesn’t go unnoticed.
It’s highly unlikely that this was a massive mistake by Sony’s marketing department, and more probable that the peripheral does exist. Looking at how much Irrational and Sony have touted Move support for BioShock: Infinite, it makes sense that both would want to do everything they could to maximize sales.
According to Videogamer, the post on Infinite originally teased that:
“A special PS Move peripheral is being produced that will draw you even deeper into this stunning vision of a parallel future.”
The only concern one could have about this announcement is that the peripheral will turn out to be a BioShock exclusive, meaning that it could not be used with any other Move games. Take for example the Move Sharpshooter, before it’s revelation to the public (and appearance in that awesome Freddie Wong video) the Sharpshooter was originally built with Killzone 3 in mind. However, Sony then realized that they could market it for use with other titles.
The decision made sense as the Move is great with light gun games, but with just how unique the BioShock franchise is it may be difficult to implement an item from the series into other titles. Marketing the Sharpshooter to the FPS crowd works since guns appear in every shooter title, but how many games have plasmids and tonics in them?
Still, it is fun to speculate on what the teams at Sony and Irrational are working on. A glove for shooting plasmids? A shotgun/machine gun shaped shell like that of the Sharpshooter? A life sized rift..opening…device?
What do you think the Move peripheral could be? Are you more interested to give motion controls a shot in a game as strong as Infinite?
BioShock: Infinite releases in early 2012 for the PS3, Xbox 360 and PC.
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