Though from seeing all of the promotional materials like trailers and screenshots many gamers would be willing to accept that BioShock: Infinite was our E3 2011 Best of Show, they still might want to see exactly what we saw. Thankfully Ken Levine and the team at Irrational agreed with those sentiments and have decided to release the entire 15-minute demo to the public for all to see just how fantastic the game is.
While the demo won’t make its debut until next week’s GameTrailers TV on Spike, Irrational has delivered a brief tease of the BioShock: Infinite demo that showcases its first two minutes.
Having seen the demo from beginning to end, and even given a thorough summation of what I saw, I can attest that this brief preview is just the tip of the iceberg. While this section that takes place in an old timey pawn shop seems very similar in nature to BioShock — with its collection of loot and tense moments heightened by sound design — the remainder of the demo features some interesting exposition and exciting gameplay.
Among the sequences on display will be a look at Elizabeth’s ability to open ‘tears’ in space-time, Booker DeWitt making great use of Columbia’s skyline system, and a full reveal of the Songbird teased briefly at the end of the demo. It’s a really fantastic demo, and doesn’t seem to do much to spoil the entire experience.
Check out the preview below:
Finally gamers will get not only a chance to recreate the E3 2011 experience of watching someone else play a game you so desperately want to get your hands on, but to better understand what exactly it was about BioShock: Infinite that blew people away.
Though the game features some elements from the series’ first outing, this adventure feels like a mind-blowing experience for gamers — one that is sure to top some lists of most anticipated games of 2012.
What do you think of this brief preview of the BioShock: Infinite E3 demo? Would you like to see other developers release their behind-closed-doors demos post-E3?
BioShock: Infinite is scheduled to release in Q2 of 2012 on the PC, Xbox 360, and PS3.
Source: VG 24/7