Speaking at QuakeCon, Bethesda executive Pete Hines reveals that the publisher is a fan of the new robust hardware found with the upgraded versions of the PS4 and Xbox One.
With both Sony and Microsoft releasing improved versions of their current generation consoles, through the PlayStation ‘Neo’ and Project Scorpio respectively, many fans have been left wondering exactly what this means for the development of new games. As it turns out, certain publishers are very much looking forward to these upgraded consoles being made available. At the very least, Bethesda is a big fan of these updated versions.
That’s exactly what Bethesda’s vice-president of marketing, Pete Hines, said at QuakeCon. The Bethesda executive revealed that the publisher is happy with the possibility of “more robust hardware” on the horizon, stating that “we’re big fans of it.” Personally, Hines also said that “I think that kind of stuff is great.”
However, the executive was quick to point out that, given how little has been seen of each project thus far, more specific plans for the consoles in question aren’t exactly on the table just yet. “They’re not out and we’re still early days on it,” stated Hines, continuing to explain that “it remains to be seen exactly what the impact is.” However, even though Hines said that “right now it’s all talk,” Bethesda clearly sees a lot of potential in the new hardware, particularly the possibility of giving developers “more tools to work with to sort of implement the game they have in their heads.”
Hines also addressed some concerns about upgraded consoles that have been previously mentioned, particularly with respect to the notion that they may create a two-tier system of console owners. The Bethesda executive stated that developing for both standard and upgraded versions of the PS4 and Xbox One would be unlikely to cause the same headaches as developing for different generations entirely. “It’s not PS3 and PS4,” said Hines, stating that he would “prefer to never put any dev though that again.”
Instead, Hines suspects that there will simply be additional extras that upgraded consoles may be able to access. “It seems like, well, it’s PS4, but if you have this hardware it’s going to do this stuff, or it’s Scorpio and so it works on Xbox One,” explained Hines. Whether this is how it will work in practice, of course, remains to be seen.
Bethesda is far from the only publisher to wax lyrical about the virtues of these new console upgrades. Recently, Electronic Arts CEO Andrew Wilson also said that the PS4 and Xbox One upgrades are great for the industry, while Take-Two’s Strauss Zelnick has also been impressed by the Xbox Scorpio. Hopefully, these publishers will be able to find ways to make great use of this new hardware, without weakening the games set for release on the standard versions of the consoles.