Bethesda Talks Advantages of Developing ‘Skyrim’ For Consoles

By | 5 years ago 

After taking what was ostensibly a PC-centric genre and bringing it to the Xbox 360 and the PS3, you could say that Bethesda Softworks has a pretty solid grasp on developing for this console generation. What you might not know is that the developer, who has the highly anticipated Elder Scrolls V: Skyrim rolling out this year, finds working with consoles easier.

That isn’t to say they are claiming the PS3 or Xbox 360 are superior to the PC, they acknowledge that recent developments with hard drive speed have made ripping data faster than ever, but it’s what the consoles can do with the data that makes the difference. What does this mean for Skyrim on the console versus PC? Pretty much nothing, but it’s interesting to hear a developer once again sing the praises of this console generation?

Even more surprising than the news of the PC’s areas of inferiority is the fact that Bethesda prefers to demo the game using the 360. (Our E3 demo actually crashed on the console and needed to be switched over to the PC version) According to Bethesda, the Xbox 360 version of Skyrim is actually “much easier” to demo.

This tidbit on the development of Skyrim comes to us courtesy of Bethesda’s Todd Howard who does admit that the PC version of Skyrim will “look better,” (even though he previously said they would look the same) and, with the promise of launch day mod tools, will be the superior option. So if there was any question in your mind over which copy will provide the most bangs for you buck, stick with the trusted mouse and keyboard.

On the other hand, though, know that as developers reap the benefits of this protracted development cycle they will begin to find ways to give us a PC-comparable experience. After all, Skyrim boasts not only tons and tons of randomized dungeons, but the chance to take down dragons with only a sword and shield.

Which platform are you planning on picking Elder Scrolls V: Skyrim for? Do you think that we will ever see the day where developers choose not to develop for the PC because it is “too far behind?”

The Elder Scrolls V: Skyrim releases November 11, 2011 for PC, PS3, and Xbox 360.

Source: CVG