Superheroes are among the biggest properties right now. Despite that, video games seem to focus on the same set of characters over and over again. This is particularly true on the female side. Like with movies and TV shows, game studios don't want to take a chance on superheroines. The few times they did, they churned out terrible products like 2004's Catwoman. However, that's no reason to give up.

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The entertainment sphere has several heroines whose adventures would make great games. Oftentimes, their diverse power sets have already proven themselves in other titles. If developers show the same dedication, then they could create a game that satisfies hardcore gamers, casual players, and devoted fans alike.

6 Catwoman

Catwoman in Batman: Arkham Knight

This feline felon started in DC Comics as a thief and adversary to Batman, but she's also aided the Caped Crusader on several occasions. She's not out to kill anyone. That conscience sometimes makes her a reluctant hero in her own right. She's since become a valuable ally, thanks in no small part to her acrobatic prowess and misdirecting gadgets.

The Arkham games have already put these to excellent use. When controlling Catwoman, players feel lighter and more agile. At the same time, her abilities fit the established free-flow combat and strategic stealth segments. Any further video game escapades should use these titles as a template. Catwoman's handful of sections here are better than her entire solo flick and its accompanying game. Granted, that's not saying much, but it's true nonetheless.

5 Raven

Raven in DC Comics and Portal

The daughter of a demon, Raven is the darkest member of the Teen Titans. Her past makes her very withdrawn, but it also grants her mystical abilities. Among these are telekinesis and generating portals. This should make the inspiration obvious for a game.

Namely, developers could take notes from the Portal titles. Here, players generate vortexes for navigation and puzzle-solving. With Raven, though, they may redirect enemy attacks and cause them to destroy each other.

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On top of the obvious gameplay uses, the character's demonic roots are an excuse for a horrific aesthetic. As fans explore her home of Azarath, for instance, developers could take cues from Bloodborne, Dante's Inferno, or other Lovecraftian works. The finished product encourages players to think on the fly while making it difficult through atmospheric scares.

4 Jessica Jones

Jessica Jones and LA Noire

Jessica is one of many heroes to boast super strength, but that's far from her best asset. Instead, her greatest gift lies in her sleuthing skills. She makes her living as a private investigator, solving the Marvel universe's more gruesome crimes with her uniquely sardonic wit. Sadly, it often takes a psychological toll, as she's just as damaged as those she helps. In that way, she's similar to the hardboiled detectives of film noir.

This is why her solo game should emulate LA Noire. Not only does this game nail the atmosphere of its genre namesake, but it involves gathering clues and interrogating suspects. The methodical pace of that gameplay would suit Jessica Jones yet set it apart from the more action-oriented superhero games.

3 Black Widow

Black Widow in Marvel Comics and Agent 47 in Hitman

Though predominantly a S.H.I.E.L.D. agent and an Avenger, Natasha Romanov has had many identities before these. She was part of a Russian program of female assassins called "Black Widows." These spies performed covert ops around the globe, carrying out political hits and other dirty deeds at her bosses' behest. This lays the foundation for a suspenseful game.

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The resulting title would naturally prioritize stealth and espionage. The Hitman series would be a good source of inspiration. Not only do these games have the globe-trotting aspect down, but the protagonist shares Black Widow's penchant for infiltration. Agent 47 routinely adopts disguises and personas to get close to his targets. It wouldn't take much to retool this mechanic for Romanov.

2 Vixen

Vixen and Shantae: Half-Genie Hero

Starting as a humble village girl in Africa, Mari lost her parents to unscrupulous individuals seeking a mystical amulet. Said amulet once belonged to the great warrior Tantu, who passed it through his family until it finally reached Mari. With it, she can channel the powers of any animal--a gift she uses to fight crime as Vixen.

The possibilities are endless with a move set like that, but games like the Shantae series recognize the potential for platforming. The half-genie hero of these irreverent titles can morph into any animal through belly dancing. These forms sometimes benefit the combat, but they mainly serve the traversal and puzzles. The developers know the simple satisfaction of accessing a fresh area with newly-acquired abilities. It's worked in countless Metroidvania games, and it could work similar magic for Vixen.

1 Xena: Warrior Princess

Xena in Xena: Warrior Princess and Kratos in God of War

This Greek heroine may not come from a comic book, but she's no less impressive. Xena originated on the cheesy Hercules: The Legendary Journeys, but she proved popular enough for her own show. Using her mighty chakrams, she defends the downtrodden from threats of Greek myth and good, old human cruelty. This helps her find some redemption for her own past as a conqueror, giving the adventures pathos beyond their cheesiness.

This means Xena would be right at home in a game like God of War. These titles show the potential of hack-and-slash combat in Ancient Greece. Further, Kingdoms of Amalur: Reckoning proves how perfect chakrams are for that gameplay style. If Xena dives into this genre, fans would feel the "warrior" aspect like never before.

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