While Battlefield 3 might feature some of the classes that multiplayer gamers have come to know and love, the team at DICE thought to throw in a few changes this time around to make things a bit more interesting.
Sure, some of the signature elements featured in each of the classes from Battlefield: Bad Company 2 are in Battlefield 3, but each has been given a significantly larger amount of skills and ways in which to assist the team.
For starters, the Assault class in Battlefield 3 has been combined with the Medic class to allow the player who is constantly on the frontlines to assist their fallen comrades in battle. Since the players that are going to be taking the most damage are closest to those frontlines, DICE thought they would give them defibrillators and med kits to add a helping hand.
Adding a helping hand, but from a little bit further back, is the Support class, which is capable of hauling around light machine guns for laying down suppressive fire. While most games use the idea of suppressive fire superficially, Battlefield 3 rewards the player who deals it out with experience points and hinders the accuracy of a player who stays behind a suppressed position for too long.
Obviously, to deal out a significant amount of suppressive fire, the Support class is going to need a weapon capable of unleashing a ton of bullets. Unfortunately, in most multiplayer shooters, the LMG is fairly inaccurate when fired at will, but not in Battlefield 3.
Using a new context-sensitive bipod, the player will be able to support their LMG on surfaces for little to no recoil — making those suppressive fire experience points that much easier to attain.
Then comes the Engineer class that is capable of repairing and taking down larger artillery vehicles like tanks or even entire buildings. DICE has labeled the Engineer the most well rounded class, and considering its RPG and medium-range carbine combination, we would be willing to agree.
Last, but not least, is the Recon class, commonly known as the sniper class. DICE has promised to make the sniper a bit more useful — with some sort of enemy-spotting ability teased — but, aside from that, this is the class either you love or you hate. With the Frostbite 2.0 engine at play, snipers might have a harder time sticking to one rooftop, but, if they can assist their team a little better, that certainly could entice players into checking the class out.
There you have it, all the so far revealed details about each of Battlefield 3’s four multiplayer classes. We figure DICE has a few more surprises in store for gamers set for the months leading up to the game’s release, but these four selections should be more than enough to make any Battlefield fan happy.
Which class are you most excited about getting your hands on? Are there any changes, tweaks, additions you would like to see DICE implement into one of the classes?
Battlefield 3 releases October 25, 2011 for the PS3, Xbox 360, and PC.
Source: Battlefield Blog