‘Battlefield 3’ CQC Lead Designer Talks New Mode, Inspirations

By | 5 years ago 

In trying to create a new multiplayer experience for Battlefield 3 gamers with their Close Quarters Combat DLC expansion, DICE has to make a few changes the formula gamers have become used to. While nothing too revolutionary will be changing for CQC, DICE had to eliminate a fan-favorite mode, Rush, because it wouldn’t have worked on smaller maps.

Though Rush works wonderfully on the larger maps in Battlefield 3‘s selection, on maps the size of those being featured in CQC the level expansion and progression dynamics just weren’t possible. The map pack is called Close Quarters Combat for a reason, so it makes sense that DICE would have to do away with a mode that supports long range as well as close range skirmishes.

In Rush’s place, though, DICE will be introducing a new mode called Conquest Domination. An amalgamation of Battlefield 3‘s Conquest mode and the Domination mode seen in many popular shooters (DICE is very careful not to mention Call of Duty), Conquest Domination will see players defending specific areas on the CQC maps for longer than their opponents.

A lot of what DICE tries to explain to gamers about Conquest Domination seems to be more focused on convincing them that Conquest Domination will be a different experience than the typical Domination game type, but based on their description it seems like pretty standard fare. Which isn’t a bad thing at all.

“We used the spawning systems from Battlefield 3 Team Deathmatch and came up with a Conquest mode adapted for smaller spaces. We called it Conquest Domination, and it worked beautifully. In particular, flag defense is suddenly more important, and you get different tactical layers due to the subtle differences the new mode provides.”

Even though Conquest Domination might not be something wholly new to look forward to, there are some creative ideas being bounced around at DICE for CQC that sound very intriguing. As DICE’s Lead Designer for CQC Niklas Fegraeus explains, they want to do some interesting things with Frostbite 2.0 and smaller, enclosed spaces. Fegraeus evoked the imagery of The Matrix, specifically the amount of destruction featured in the iconic lobby scene, and that sold us on the map pack right there.

If DICE can, with the assistance of Frostbite, deliver something of that caliber — a whirlwind of destruction and bullets — then fans shouldn’t mind too much that Rush is not an available mode.

How do you feel about Rush not being included with the CQC map pack? How would you like to see DICE make Conquest Domination stand out from the pack?

Battlefield 3 Close Quarters Combat releases June for PS3, Xbox 360, and PC.

Source: Battlefield Blog (via MP 1st)