DICE Details Top 10 ‘Battlefield 3’ Beta Problems & Fixes

By | 5 years ago 

It’s nice to be able to play the open beta for Battlefield 3, but before anyone says anything about it, especially regarding the stability, graphics, or anything like that, it’s important to remember this is a BETA.

To that point, DICE has recently published the top 10 list of bugs/issues people have been having with the beta and how they’re fixing those problems. Just in case you had any doubts that they were going to ship a buggy game on day one.

The Battlefield 3 beta has received a fair amount of heat from the gaming community and DICE has gone on record to say that some gamers don’t understand the beta – which could be true of certain players who might believe any pre-released build of the game is reflective of the gold copy. However, the problems in the beta are being fixed in preparation for the release.

Differences in the graphical fidelity, between the beta and final product, will no doubt be noticeable – given what we’ve see in the latest screenshots of the single player campaign. But, as we know, graphics aren’t everything, and maintaining a steady gameplay rate is important, and the fixes that DICE have implemented in the wake of the beta will already have an impact on the final build.

Here are the top 10 fixes that DICE has addressed from information the beta has provided, outside of the first updates that were made:

1. Squad issues: Cannot play with friends within same squad, squads get split up onto opposite teams, etc.

There will be improved squad functionality in the retail game (including but not limited to): the ability to create squads prior to launching into a game, sticking with your squad when joining a game and continuing together through future games (If team balance on the server allows it), inviting friends to a squad and changing squads once in game.

2. Regarding additional Open Beta content and fixes/patches for consoles, including PlayStation 3 issues with chat and party systems

While we would like to patch the Open Beta, DICE is currently focusing its available resources on polishing the retail game.

3. Will DICE have enough time to iron out everything by release?

Please see General Manager Karl Magnus Troedsson’s blog post regarding this question.

4. Can we have ability to change settings/options before deployment into match on PC?

The ability to modify your settings via the deploy screen has been added into the retail game.

5. Issues with terrain stability and “falling into the map” on Operation Métro

This has been fixed for the beta via a server side update.

6. Kill cam sometimes zooms out too far or outside the map

This has been fixed for the launch of the retail game.

7. A bug that sometimes keeps some players from being able to sprint.

This has been fixed for the launch of the retail game.

8. Screen flickering/stuttering. Blue screen remains after respawn. Game locks up after deploying C4 (360).

This has been fixed for the launch of the retail game.

9. Downed bodies appear to be dead, but are not

The DICE team has been looking into this issue — which is caused by a combination of incidents in a confined area – and are working hard to address the issue for the launch of the retail game.

10. Why is the hit detection seemingly different from Battlefield: Bad Company 2?

The netcode is one of the many things that we are testing as part of the Open Beta and is not necessarily reflective of the final retail game. The DICE team appreciates and has heard the feedback you’ve provided and is further optimizing online play.

The aforementioned post from Magnus Troedsson reminds gamers that they are experiencing an early build of the game that was prepped for public play – and that there has been plenty of time for the developer to improve upon the experience. A point that is further punctuated by the answer to question 2 – where the team asserts that they’re focusing resources on polishing the retail build not cleaning up the beta.

While there are no doubt plenty of skeptics, the final game will be released in a few more weeks – so it’s only a matter of time before players know whether or not DICE has made good on these promises.

Battlefield 3 releases on October 25, 2011 for Xbox 360, PlayStation 3, and PC.

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Source: Battlefield Blog